752 lines
24 KiB
INI
752 lines
24 KiB
INI
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[ScalabilitySettings]
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PerfIndexThresholds_ResolutionQuality="GPU 18 42 115"
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PerfIndexThresholds_ViewDistanceQuality="Min 18 42 105"
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PerfIndexThresholds_AntiAliasingQuality="GPU 18 42 115"
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PerfIndexThresholds_ShadowQuality="Min 18 42 105"
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PerfIndexThresholds_GlobalIlluminationQuality="GPU 18 42 115"
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PerfIndexThresholds_ReflectionQuality="GPU 18 42 115"
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PerfIndexThresholds_PostProcessQuality="GPU 18 42 115"
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PerfIndexThresholds_TextureQuality="GPU 18 42 115"
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PerfIndexThresholds_EffectsQuality="Min 18 42 105"
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PerfIndexThresholds_FoliageQuality="GPU 18 42 115"
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PerfIndexThresholds_ShadingQuality="GPU 18 42 115"
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PerfIndexValues_ResolutionQuality="50 71 87 100 100"
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[AntiAliasingQuality@0]
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r.FXAA.Quality=0
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r.TemporalAA.Quality=0
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r.TSR.History.R11G11B10=1
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r.TSR.History.ScreenPercentage=100
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r.TSR.History.UpdateQuality=0
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r.TSR.History.GrandReprojection=0
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r.TSR.ShadingRejection.Flickering=0
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r.TSR.Velocity.Extrapolation=0
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r.TSR.Velocity.HoleFill=0
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r.TSR.RejectionAntiAliasingQuality=0
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[AntiAliasingQuality@1]
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r.FXAA.Quality=1
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r.TemporalAA.Quality=1
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r.TSR.History.R11G11B10=1
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r.TSR.History.ScreenPercentage=100
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r.TSR.History.UpdateQuality=1
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r.TSR.History.GrandReprojection=0
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r.TSR.ShadingRejection.Flickering=0
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r.TSR.Velocity.Extrapolation=0
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r.TSR.Velocity.HoleFill=1
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r.TSR.RejectionAntiAliasingQuality=1
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[AntiAliasingQuality@2]
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r.FXAA.Quality=3
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r.TemporalAA.Quality=1
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r.TSR.History.R11G11B10=1
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r.TSR.History.ScreenPercentage=100
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r.TSR.History.UpdateQuality=2
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r.TSR.History.GrandReprojection=0
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r.TSR.ShadingRejection.Flickering=1
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r.TSR.Velocity.Extrapolation=0
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r.TSR.Velocity.HoleFill=1
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r.TSR.RejectionAntiAliasingQuality=1
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[AntiAliasingQuality@3]
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r.FXAA.Quality=4
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r.TemporalAA.Quality=2
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r.TSR.History.R11G11B10=1
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r.TSR.History.ScreenPercentage=100
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r.TSR.History.UpdateQuality=3
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r.TSR.History.GrandReprojection=1
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r.TSR.ShadingRejection.Flickering=1
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r.TSR.Velocity.Extrapolation=1
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r.TSR.Velocity.HoleFill=1
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r.TSR.RejectionAntiAliasingQuality=2
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[AntiAliasingQuality@Cine]
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r.FXAA.Quality=5
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r.TemporalAA.Quality=2
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r.TSR.History.R11G11B10=0
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r.TSR.History.ScreenPercentage=200
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r.TSR.History.UpdateQuality=3
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r.TSR.History.GrandReprojection=1
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r.TSR.ShadingRejection.Flickering=1
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r.TSR.Velocity.Extrapolation=1
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r.TSR.Velocity.HoleFill=1
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r.TSR.RejectionAntiAliasingQuality=2
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[ViewDistanceQuality@0]
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r.SkeletalMeshLODBias=2
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r.ViewDistanceScale=0.4
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[ViewDistanceQuality@1]
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r.SkeletalMeshLODBias=1
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r.ViewDistanceScale=0.6
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[ViewDistanceQuality@2]
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r.SkeletalMeshLODBias=0
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r.ViewDistanceScale=0.8
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[ViewDistanceQuality@3]
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r.SkeletalMeshLODBias=0
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r.ViewDistanceScale=1.0
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[ViewDistanceQuality@Cine]
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r.SkeletalMeshLODBias=0
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r.ViewDistanceScale=10.0
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[ShadowQuality@0]
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r.LightFunctionQuality=0
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r.ShadowQuality=0
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r.Shadow.CSM.MaxCascades=1
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r.Shadow.MaxResolution=512
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r.Shadow.MaxCSMResolution=512
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r.Shadow.RadiusThreshold=0.06
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r.Shadow.DistanceScale=0.6
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r.Shadow.CSM.TransitionScale=0
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r.Shadow.PreShadowResolutionFactor=0.5
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r.DistanceFieldShadowing=0
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r.DistanceFieldAO=0
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r.VolumetricFog=0
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r.LightMaxDrawDistanceScale=0
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r.CapsuleShadows=0
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r.Shadow.Virtual.MaxPhysicalPages=512
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r.Shadow.Virtual.ResolutionLodBiasDirectional=0.0
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r.Shadow.Virtual.ResolutionLodBiasLocal=1.0
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r.Shadow.Virtual.SMRT.RayCountDirectional=0
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r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=2
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r.Shadow.Virtual.SMRT.RayCountLocal=0
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r.Shadow.Virtual.SMRT.SamplesPerRayLocal=2
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[ShadowQuality@1]
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r.LightFunctionQuality=1
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r.ShadowQuality=3
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r.Shadow.CSM.MaxCascades=1
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r.Shadow.MaxResolution=1024
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r.Shadow.MaxCSMResolution=1024
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r.Shadow.RadiusThreshold=0.05
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r.Shadow.DistanceScale=0.7
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r.Shadow.CSM.TransitionScale=0.25
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r.Shadow.PreShadowResolutionFactor=0.5
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r.DistanceFieldShadowing=0
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r.DistanceFieldAO=1
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r.VolumetricFog=0
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r.LightMaxDrawDistanceScale=.5
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r.CapsuleShadows=1
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r.Shadow.Virtual.MaxPhysicalPages=512
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r.Shadow.Virtual.ResolutionLodBiasDirectional=0.0
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r.Shadow.Virtual.ResolutionLodBiasLocal=1.0
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r.Shadow.Virtual.SMRT.RayCountDirectional=4
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r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=2
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r.Shadow.Virtual.SMRT.RayCountLocal=4
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r.Shadow.Virtual.SMRT.SamplesPerRayLocal=2
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[ShadowQuality@2]
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r.LightFunctionQuality=1
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r.ShadowQuality=5
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r.Shadow.CSM.MaxCascades=4
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r.Shadow.MaxResolution=1024
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r.Shadow.MaxCSMResolution=2048
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r.Shadow.RadiusThreshold=0.04
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r.Shadow.DistanceScale=0.85
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r.Shadow.CSM.TransitionScale=0.8
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r.Shadow.PreShadowResolutionFactor=0.5
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r.DistanceFieldShadowing=1
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r.DistanceFieldAO=1
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r.AOQuality=1
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r.VolumetricFog=1
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r.VolumetricFog.GridPixelSize=16
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r.VolumetricFog.GridSizeZ=64
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r.VolumetricFog.HistoryMissSupersampleCount=4
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r.LightMaxDrawDistanceScale=1
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r.CapsuleShadows=1
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r.Shadow.Virtual.MaxPhysicalPages=2048
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r.Shadow.Virtual.ResolutionLodBiasDirectional=-0.5
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r.Shadow.Virtual.ResolutionLodBiasLocal=0.0
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r.Shadow.Virtual.SMRT.RayCountDirectional=8
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r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4
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r.Shadow.Virtual.SMRT.RayCountLocal=8
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r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4
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[ShadowQuality@3]
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r.LightFunctionQuality=1
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r.ShadowQuality=5
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r.Shadow.CSM.MaxCascades=10
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r.Shadow.MaxResolution=2048
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r.Shadow.MaxCSMResolution=2048
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r.Shadow.RadiusThreshold=0.01
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r.Shadow.DistanceScale=1.0
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r.Shadow.CSM.TransitionScale=1.0
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r.Shadow.PreShadowResolutionFactor=1.0
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r.DistanceFieldShadowing=1
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r.DistanceFieldAO=1
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r.AOQuality=2
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r.VolumetricFog=1
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r.VolumetricFog.GridPixelSize=8
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r.VolumetricFog.GridSizeZ=128
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r.VolumetricFog.HistoryMissSupersampleCount=4
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r.LightMaxDrawDistanceScale=1
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r.CapsuleShadows=1
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r.Shadow.Virtual.MaxPhysicalPages=4096
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r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.5
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r.Shadow.Virtual.ResolutionLodBiasLocal=0.0
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r.Shadow.Virtual.SMRT.RayCountDirectional=8
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r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4
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r.Shadow.Virtual.SMRT.RayCountLocal=8
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r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4
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[ShadowQuality@Cine]
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r.LightFunctionQuality=1
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r.ShadowQuality=5
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r.Shadow.CSM.MaxCascades=10
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r.Shadow.MaxResolution=4096
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r.Shadow.MaxCSMResolution=4096
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r.Shadow.RadiusThreshold=0
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r.Shadow.DistanceScale=1.0
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r.Shadow.CSM.TransitionScale=1.0
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r.Shadow.PreShadowResolutionFactor=1.0
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r.DistanceFieldShadowing=1
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r.DistanceFieldAO=1
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r.AOQuality=2
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r.VolumetricFog=1
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r.VolumetricFog.GridPixelSize=4
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r.VolumetricFog.GridSizeZ=128
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r.VolumetricFog.HistoryMissSupersampleCount=16
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r.LightMaxDrawDistanceScale=1
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r.CapsuleShadows=1
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r.Shadow.Virtual.MaxPhysicalPages=8192
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r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.5
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r.Shadow.Virtual.ResolutionLodBiasLocal=0.0
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r.Shadow.Virtual.SMRT.RayCountDirectional=16
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r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=8
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r.Shadow.Virtual.SMRT.RayCountLocal=16
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r.Shadow.Virtual.SMRT.SamplesPerRayLocal=8
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[GlobalIlluminationQuality@0]
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r.Lumen.DiffuseIndirect.Allow=0
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[GlobalIlluminationQuality@1]
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r.Lumen.DiffuseIndirect.Allow=0
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[GlobalIlluminationQuality@2]
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r.Lumen.DiffuseIndirect.Allow=1
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r.LumenScene.Radiosity.ProbeSpacing=8
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r.LumenScene.Radiosity.HemisphereProbeResolution=3
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r.Lumen.TraceMeshSDFs.Allow=0
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r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=16
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r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=300
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r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal=0
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r.Lumen.ScreenProbeGather.DownsampleFactor=32
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r.Lumen.ScreenProbeGather.TracingOctahedronResolution=8
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r.Lumen.ScreenProbeGather.IrradianceFormat=1
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r.Lumen.ScreenProbeGather.StochasticInterpolation=1
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r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=1
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r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=0
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r.Lumen.TranslucencyVolume.GridPixelSize=64
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r.Lumen.TranslucencyVolume.TraceFromVolume=0
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r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=8
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r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=200
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r.LumenScene.SurfaceCache.CardCaptureRefreshFraction=0
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[GlobalIlluminationQuality@3]
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r.Lumen.DiffuseIndirect.Allow=1
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r.LumenScene.Radiosity.ProbeSpacing=4
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r.LumenScene.Radiosity.HemisphereProbeResolution=4
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r.Lumen.TraceMeshSDFs.Allow=1
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r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=32
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r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=300
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r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal=1
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r.Lumen.ScreenProbeGather.DownsampleFactor=16
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r.Lumen.ScreenProbeGather.TracingOctahedronResolution=8
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r.Lumen.ScreenProbeGather.IrradianceFormat=0
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r.Lumen.ScreenProbeGather.StochasticInterpolation=0
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r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=1
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r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1
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r.Lumen.TranslucencyVolume.GridPixelSize=32
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r.Lumen.TranslucencyVolume.TraceFromVolume=1
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r.Lumen.TranslucencyVolume.TracingOctahedronResolution=3
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r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=8
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r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=200
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r.LumenScene.SurfaceCache.CardCaptureRefreshFraction=0.125
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[GlobalIlluminationQuality@Cine]
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r.Lumen.DiffuseIndirect.Allow=1
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r.LumenScene.Radiosity.ProbeSpacing=4
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r.LumenScene.Radiosity.HemisphereProbeResolution=4
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r.Lumen.TraceMeshSDFs.Allow=1
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r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=32
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r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=1000
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r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal=1
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r.Lumen.ScreenProbeGather.DownsampleFactor=8
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r.Lumen.ScreenProbeGather.TracingOctahedronResolution=16
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r.Lumen.ScreenProbeGather.IrradianceFormat=0
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r.Lumen.ScreenProbeGather.StochasticInterpolation=0
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r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=.5
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r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1
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r.Lumen.TranslucencyVolume.GridPixelSize=32
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r.Lumen.TranslucencyVolume.TraceFromVolume=1
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r.Lumen.TranslucencyVolume.TracingOctahedronResolution=4
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r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=16
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r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=1000
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r.LumenScene.SurfaceCache.CardCaptureRefreshFraction=0.125
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[ReflectionQuality@0]
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r.Lumen.Reflections.Allow=0
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[ReflectionQuality@1]
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r.Lumen.Reflections.Allow=0
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[ReflectionQuality@2]
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r.Lumen.Reflections.Allow=1
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r.Lumen.Reflections.DownsampleFactor=2
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r.Lumen.TranslucencyReflections.FrontLayer.Allow=0
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r.Lumen.TranslucencyReflections.FrontLayer.Enable=0
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[ReflectionQuality@3]
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r.Lumen.Reflections.Allow=1
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r.Lumen.Reflections.DownsampleFactor=1
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r.Lumen.TranslucencyReflections.FrontLayer.Allow=1
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r.Lumen.TranslucencyReflections.FrontLayer.Enable=0
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[ReflectionQuality@Cine]
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r.Lumen.Reflections.Allow=1
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r.Lumen.Reflections.DownsampleFactor=1
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r.Lumen.TranslucencyReflections.FrontLayer.Allow=1
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r.Lumen.TranslucencyReflections.FrontLayer.Enable=1
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[PostProcessQuality@0]
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r.MotionBlurQuality=0
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r.MotionBlur.HalfResGather=1
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r.AmbientOcclusionMipLevelFactor=1.0
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r.AmbientOcclusionMaxQuality=0
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r.AmbientOcclusionLevels=0
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r.AmbientOcclusionRadiusScale=1.2
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r.DepthOfFieldQuality=0
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r.RenderTargetPoolMin=300
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r.LensFlareQuality=0
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r.SceneColorFringeQuality=0
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r.EyeAdaptationQuality=2
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r.BloomQuality=4
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r.Bloom.ScreenPercentage=25.000
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r.FastBlurThreshold=0
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r.Upscale.Quality=1
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r.Tonemapper.GrainQuantization=0
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r.LightShaftQuality=0
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r.Filter.SizeScale=0.6
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r.Tonemapper.Quality=0
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[PostProcessQuality@1]
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r.MotionBlurQuality=3
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r.MotionBlur.HalfResGather=1
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r.AmbientOcclusionMipLevelFactor=1.0
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r.AmbientOcclusionMaxQuality=60
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r.AmbientOcclusionLevels=-1
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r.AmbientOcclusionRadiusScale=1.5
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r.DepthOfFieldQuality=1
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r.RenderTargetPoolMin=350
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r.LensFlareQuality=0
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r.SceneColorFringeQuality=0
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r.EyeAdaptationQuality=2
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r.BloomQuality=4
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r.Bloom.ScreenPercentage=35.355
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r.FastBlurThreshold=2
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r.Upscale.Quality=2
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r.Tonemapper.GrainQuantization=0
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r.LightShaftQuality=0
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r.Filter.SizeScale=0.7
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r.Tonemapper.Quality=2
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r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality
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r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method
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r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering
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r.DOF.Gather.RingCount=3 ; low number of samples when gathering
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r.DOF.Scatter.ForegroundCompositing=0 ; no foreground scattering
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r.DOF.Scatter.BackgroundCompositing=0 ; no foreground scattering
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r.DOF.Recombine.Quality=0 ; no slight out of focus
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r.DOF.TemporalAAQuality=0 ; faster temporal accumulation
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r.DOF.Kernel.MaxForegroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p
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r.DOF.Kernel.MaxBackgroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p
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[PostProcessQuality@2]
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r.MotionBlurQuality=3
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r.MotionBlur.HalfResGather=0
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r.AmbientOcclusionMipLevelFactor=0.6
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r.AmbientOcclusionMaxQuality=100
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r.AmbientOcclusionLevels=-1
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r.AmbientOcclusionRadiusScale=1.5
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r.DepthOfFieldQuality=2
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r.RenderTargetPoolMin=400
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r.LensFlareQuality=2
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r.SceneColorFringeQuality=1
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r.EyeAdaptationQuality=2
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r.BloomQuality=5
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r.Bloom.ScreenPercentage=50.000
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r.FastBlurThreshold=3
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r.Upscale.Quality=2
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r.Tonemapper.GrainQuantization=1
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r.LightShaftQuality=1
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r.Filter.SizeScale=0.8
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r.Tonemapper.Quality=5
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r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality
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r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method
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r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering
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r.DOF.Gather.RingCount=4 ; medium number of samples when gathering
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r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering
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r.DOF.Scatter.BackgroundCompositing=1 ; no background occlusion
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r.DOF.Scatter.EnableBokehSettings=0 ; no bokeh simulation when scattering
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r.DOF.Scatter.MaxSpriteRatio=0.04 ; only a maximum of 4% of scattered bokeh
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r.DOF.Recombine.Quality=0 ; no slight out of focus
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r.DOF.TemporalAAQuality=0 ; faster temporal accumulation
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r.DOF.Kernel.MaxForegroundRadius=0.012 ; required because of AccumulatorQuality=0
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r.DOF.Kernel.MaxBackgroundRadius=0.012 ; required because of AccumulatorQuality=0
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[PostProcessQuality@3]
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r.MotionBlurQuality=4
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r.MotionBlur.HalfResGather=0
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r.AmbientOcclusionMipLevelFactor=0.4
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r.AmbientOcclusionMaxQuality=100
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r.AmbientOcclusionLevels=-1
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r.AmbientOcclusionRadiusScale=1.0
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r.DepthOfFieldQuality=2
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r.RenderTargetPoolMin=400
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r.LensFlareQuality=2
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r.SceneColorFringeQuality=1
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r.EyeAdaptationQuality=2
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r.BloomQuality=5
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|
r.Bloom.ScreenPercentage=70.711
|
|
r.FastBlurThreshold=100
|
|
r.Upscale.Quality=3
|
|
r.Tonemapper.GrainQuantization=1
|
|
r.LightShaftQuality=1
|
|
r.Filter.SizeScale=1
|
|
r.Tonemapper.Quality=5
|
|
|
|
r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality
|
|
r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method
|
|
r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering
|
|
r.DOF.Gather.RingCount=4 ; medium number of samples when gathering
|
|
r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering
|
|
r.DOF.Scatter.BackgroundCompositing=2 ; additive background scattering
|
|
r.DOF.Scatter.EnableBokehSettings=1 ; bokeh simulation when scattering
|
|
r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh
|
|
r.DOF.Recombine.Quality=1 ; cheap slight out of focus
|
|
r.DOF.Recombine.EnableBokehSettings=0 ; no bokeh simulation on slight out of focus
|
|
r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation
|
|
r.DOF.Kernel.MaxForegroundRadius=0.025
|
|
r.DOF.Kernel.MaxBackgroundRadius=0.025
|
|
|
|
|
|
[PostProcessQuality@Cine]
|
|
r.MotionBlurQuality=4
|
|
r.MotionBlur.HalfResGather=0
|
|
r.AmbientOcclusionMipLevelFactor=0.4
|
|
r.AmbientOcclusionMaxQuality=100
|
|
r.AmbientOcclusionLevels=-1
|
|
r.AmbientOcclusionRadiusScale=1.0
|
|
r.GTAO.Numangles=4
|
|
r.DepthOfFieldQuality=4
|
|
r.RenderTargetPoolMin=1000
|
|
r.LensFlareQuality=3
|
|
r.SceneColorFringeQuality=1
|
|
r.EyeAdaptationQuality=2
|
|
r.BloomQuality=5
|
|
r.Bloom.ScreenPercentage=100
|
|
r.FastBlurThreshold=100
|
|
r.Upscale.Quality=3
|
|
r.Tonemapper.GrainQuantization=1
|
|
r.LightShaftQuality=1
|
|
r.Filter.SizeScale=1
|
|
r.Tonemapper.Quality=5
|
|
|
|
r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality
|
|
r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method
|
|
r.DOF.Gather.EnableBokehSettings=1 ; bokeh simulation when gathering
|
|
r.DOF.Gather.RingCount=5 ; high number of samples when gathering
|
|
r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering
|
|
r.DOF.Scatter.BackgroundCompositing=2 ; background scattering occlusion
|
|
r.DOF.Scatter.EnableBokehSettings=1 ; no bokeh simulation when scattering
|
|
r.DOF.Scatter.MaxSpriteRatio=0.25 ; only a maximum of 10% of scattered bokeh
|
|
r.DOF.Recombine.Quality=2 ; highest slight out of focus
|
|
r.DOF.Recombine.EnableBokehSettings=1 ; bokeh simulation on slight out of focus
|
|
r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation
|
|
r.DOF.Kernel.MaxForegroundRadius=0.025
|
|
r.DOF.Kernel.MaxBackgroundRadius=0.025
|
|
|
|
|
|
|
|
|
|
[TextureQuality@0]
|
|
r.Streaming.MipBias=16
|
|
r.Streaming.AmortizeCPUToGPUCopy=1
|
|
r.Streaming.MaxNumTexturesToStreamPerFrame=1
|
|
r.Streaming.Boost=0.3
|
|
r.MaxAnisotropy=0
|
|
r.VT.MaxAnisotropy=4
|
|
r.Streaming.LimitPoolSizeToVRAM=1
|
|
r.Streaming.PoolSize=400
|
|
r.Streaming.MaxEffectiveScreenSize=0f
|
|
|
|
[TextureQuality@1]
|
|
r.Streaming.MipBias=1
|
|
r.Streaming.AmortizeCPUToGPUCopy=0
|
|
r.Streaming.MaxNumTexturesToStreamPerFrame=0
|
|
r.Streaming.Boost=1
|
|
r.MaxAnisotropy=2
|
|
r.VT.MaxAnisotropy=4
|
|
r.Streaming.LimitPoolSizeToVRAM=1
|
|
r.Streaming.PoolSize=600
|
|
r.Streaming.MaxEffectiveScreenSize=0
|
|
|
|
[TextureQuality@2]
|
|
r.Streaming.MipBias=0
|
|
r.Streaming.AmortizeCPUToGPUCopy=0
|
|
r.Streaming.MaxNumTexturesToStreamPerFrame=0
|
|
r.Streaming.Boost=1
|
|
r.MaxAnisotropy=4
|
|
r.VT.MaxAnisotropy=8
|
|
r.Streaming.LimitPoolSizeToVRAM=1
|
|
r.Streaming.PoolSize=800
|
|
r.Streaming.MaxEffectiveScreenSize=0
|
|
|
|
[TextureQuality@3]
|
|
r.Streaming.MipBias=0
|
|
r.Streaming.AmortizeCPUToGPUCopy=0
|
|
r.Streaming.MaxNumTexturesToStreamPerFrame=0
|
|
r.Streaming.Boost=1
|
|
r.MaxAnisotropy=8
|
|
r.VT.MaxAnisotropy=8
|
|
r.Streaming.LimitPoolSizeToVRAM=0
|
|
r.Streaming.PoolSize=1000
|
|
r.Streaming.MaxEffectiveScreenSize=0
|
|
|
|
[TextureQuality@Cine]
|
|
r.Streaming.MipBias=0
|
|
r.Streaming.AmortizeCPUToGPUCopy=0
|
|
r.Streaming.MaxNumTexturesToStreamPerFrame=0
|
|
r.Streaming.Boost=1
|
|
r.MaxAnisotropy=8
|
|
r.VT.MaxAnisotropy=8
|
|
r.Streaming.LimitPoolSizeToVRAM=0
|
|
r.Streaming.PoolSize=3000
|
|
r.Streaming.MaxEffectiveScreenSize=0
|
|
|
|
|
|
[EffectsQuality@0]
|
|
r.TranslucencyLightingVolumeDim=24
|
|
r.RefractionQuality=0
|
|
r.SSR.Quality=0
|
|
r.SSR.HalfResSceneColor=1
|
|
r.SceneColorFormat=3
|
|
r.DetailMode=0
|
|
r.TranslucencyVolumeBlur=0
|
|
r.MaterialQualityLevel=0 ; Low quality
|
|
r.SSS.Scale=0
|
|
r.SSS.SampleSet=0
|
|
r.SSS.Quality=0
|
|
r.SSS.HalfRes=1
|
|
r.SSGI.Quality=0
|
|
r.EmitterSpawnRateScale=0.125
|
|
r.ParticleLightQuality=0
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=1
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=8.0
|
|
r.SkyAtmosphere.FastSkyLUT=1
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=2.0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=16.0
|
|
r.SkyAtmosphere.SampleCountMin=2.0
|
|
r.SkyAtmosphere.SampleCountMax=16.0
|
|
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
|
|
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0
|
|
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0
|
|
r.SkyLight.RealTimeReflectionCapture=0
|
|
fx.Niagara.QualityLevel=0
|
|
|
|
[EffectsQuality@1]
|
|
r.TranslucencyLightingVolumeDim=32
|
|
r.RefractionQuality=0
|
|
r.SSR.Quality=0
|
|
r.SSR.HalfResSceneColor=1
|
|
r.SceneColorFormat=3
|
|
r.DetailMode=1
|
|
r.TranslucencyVolumeBlur=0
|
|
r.MaterialQualityLevel=2 ; Medium quality
|
|
r.SSS.Scale=0.75
|
|
r.SSS.SampleSet=0
|
|
r.SSS.Quality=0
|
|
r.SSS.HalfRes=1
|
|
r.SSGI.Quality=1
|
|
r.EmitterSpawnRateScale=0.25
|
|
r.ParticleLightQuality=0
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=1
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0
|
|
r.SkyAtmosphere.FastSkyLUT=1
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=32.0
|
|
r.SkyAtmosphere.SampleCountMin=4.0
|
|
r.SkyAtmosphere.SampleCountMax=32.0
|
|
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0
|
|
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0
|
|
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0
|
|
r.SkyLight.RealTimeReflectionCapture=0
|
|
fx.Niagara.QualityLevel=1
|
|
|
|
[EffectsQuality@2]
|
|
r.TranslucencyLightingVolumeDim=48
|
|
r.RefractionQuality=2
|
|
r.SSR.Quality=2
|
|
r.SSR.HalfResSceneColor=1
|
|
r.SceneColorFormat=3
|
|
r.DetailMode=1
|
|
r.TranslucencyVolumeBlur=1
|
|
r.MaterialQualityLevel=1 ; High quality
|
|
r.SSS.Scale=1
|
|
r.SSS.SampleSet=1
|
|
r.SSS.Quality=-1
|
|
r.SSS.HalfRes=1
|
|
r.SSGI.Quality=2
|
|
r.EmitterSpawnRateScale=0.5
|
|
r.ParticleLightQuality=1
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=2
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0
|
|
r.SkyAtmosphere.FastSkyLUT=1
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=64.0
|
|
r.SkyAtmosphere.SampleCountMin=4.0
|
|
r.SkyAtmosphere.SampleCountMax=64.0
|
|
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0
|
|
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0
|
|
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0
|
|
r.SkyLight.RealTimeReflectionCapture=1
|
|
fx.Niagara.QualityLevel=2
|
|
|
|
[EffectsQuality@3]
|
|
r.TranslucencyLightingVolumeDim=64
|
|
r.RefractionQuality=2
|
|
r.SSR.Quality=3
|
|
r.SSR.HalfResSceneColor=0
|
|
r.SceneColorFormat=4
|
|
r.DetailMode=2
|
|
r.TranslucencyVolumeBlur=1
|
|
r.MaterialQualityLevel=1 ; High quality
|
|
r.SSS.Scale=1
|
|
r.SSS.SampleSet=2
|
|
r.SSS.Quality=1
|
|
r.SSS.HalfRes=0
|
|
r.SSGI.Quality=3
|
|
r.EmitterSpawnRateScale=1.0
|
|
r.ParticleLightQuality=2
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=4
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0
|
|
r.SkyAtmosphere.FastSkyLUT=1
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=128.0
|
|
r.SkyAtmosphere.SampleCountMin=4.0
|
|
r.SkyAtmosphere.SampleCountMax=128.0
|
|
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0
|
|
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0
|
|
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0
|
|
r.SkyLight.RealTimeReflectionCapture=1
|
|
fx.Niagara.QualityLevel=3
|
|
|
|
[EffectsQuality@Cine]
|
|
r.TranslucencyLightingVolumeDim=64
|
|
r.RefractionQuality=2
|
|
r.SSR.Quality=4
|
|
r.SSR.HalfResSceneColor=0
|
|
r.SceneColorFormat=4
|
|
r.DetailMode=2
|
|
r.TranslucencyVolumeBlur=1
|
|
r.MaterialQualityLevel=1 ; High quality
|
|
r.SSS.Scale=1
|
|
r.SSS.SampleSet=2
|
|
r.SSS.Quality=1
|
|
r.SSS.HalfRes=0
|
|
r.SSGI.Quality=4
|
|
r.EmitterSpawnRateScale=1.0
|
|
r.ParticleLightQuality=2
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=0
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=8
|
|
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=32.0
|
|
r.SkyAtmosphere.FastSkyLUT=0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0
|
|
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=256.0
|
|
r.SkyAtmosphere.SampleCountMin=8.0
|
|
r.SkyAtmosphere.SampleCountMax=256.0
|
|
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0
|
|
r.SkyAtmosphere.TransmittanceLUT.SampleCount=30.0
|
|
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=20.0
|
|
r.SkyLight.RealTimeReflectionCapture=1
|
|
fx.Niagara.QualityLevel=4
|
|
|
|
|
|
[FoliageQuality@0]
|
|
foliage.DensityScale=0
|
|
grass.DensityScale=0
|
|
|
|
[FoliageQuality@1]
|
|
foliage.DensityScale=0.4
|
|
grass.DensityScale=0.4
|
|
|
|
[FoliageQuality@2]
|
|
foliage.DensityScale=0.8
|
|
grass.DensityScale=0.8
|
|
|
|
[FoliageQuality@3]
|
|
foliage.DensityScale=1.0
|
|
grass.DensityScale=1.0
|
|
|
|
[FoliageQuality@Cine]
|
|
foliage.DensityScale=1.0
|
|
grass.DensityScale=1.0
|
|
|
|
|
|
[ShadingQuality@0]
|
|
r.HairStrands.SkyLighting.IntegrationType=2
|
|
r.HairStrands.SkyAO.SampleCount=4
|
|
r.HairStrands.Visibility.MSAA.SamplePerPixel=1
|
|
r.HairStrands.Interpolation.UseSingleGuide=1
|
|
r.AnisotropicMaterials=0
|
|
|
|
[ShadingQuality@1]
|
|
r.HairStrands.SkyLighting.IntegrationType=2
|
|
r.HairStrands.SkyAO.SampleCount=4
|
|
r.HairStrands.Visibility.MSAA.SamplePerPixel=1
|
|
r.HairStrands.Interpolation.UseSingleGuide=1
|
|
r.AnisotropicMaterials=0
|
|
|
|
[ShadingQuality@2]
|
|
r.HairStrands.SkyLighting.IntegrationType=2
|
|
r.HairStrands.SkyAO.SampleCount=4
|
|
r.HairStrands.Visibility.MSAA.SamplePerPixel=4
|
|
r.HairStrands.Interpolation.UseSingleGuide=1
|
|
r.AnisotropicMaterials=1
|
|
|
|
[ShadingQuality@3]
|
|
r.HairStrands.SkyLighting.IntegrationType=2
|
|
r.HairStrands.SkyAO.SampleCount=4
|
|
r.HairStrands.Visibility.MSAA.SamplePerPixel=4
|
|
r.HairStrands.Interpolation.UseSingleGuide=0
|
|
r.AnisotropicMaterials=1
|
|
|
|
[ShadingQuality@Cine]
|
|
r.HairStrands.SkyLighting.IntegrationType=0
|
|
r.HairStrands.SkyAO.SampleCount=8
|
|
r.HairStrands.Visibility.MSAA.SamplePerPixel=8
|
|
r.HairStrands.Interpolation.UseSingleGuide=0
|
|
r.AnisotropicMaterials=1
|
|
|