AnKangCAVE51/AnKang/Windows/Engine/Plugins/EnhancedInput/EnhancedInput.uplugin

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Enhanced Input",
"Description": "Input handling that allows for contextual and dynamic mappings.",
"Category": "Input",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "https://docs.unrealengine.com/en-US/enhanced-input-in-unreal-engine/",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "EnhancedInput",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "InputBlueprintNodes",
"Type": "UncookedOnly",
"LoadingPhase": "PreDefault"
},
{
"Name": "InputEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}