AnKangCAVE51/AnKang/Windows/Engine/Plugins/Experimental/UVEditor/UVEditor.uplugin

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{
"FileVersion": 3,
"Version": 2,
"VersionName": "0.2",
"FriendlyName": "UVEditor",
"Description": "Asset editor for modifying the UV mapping of a mesh",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"EnabledByDefault": true,
"Modules": [
{
"Name": "UVEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "UVEditorTools",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "UVEditorToolsEditorOnly",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "MeshModelingToolset",
"Enabled": true,
"TargetAllowList": [ "Editor" ]
},
{
"Name": "MeshModelingToolsetExp",
"Enabled": true,
"TargetAllowList": [ "Editor" ]
}
]
}