AnKangCAVE51/Source/AnKangCAVE51Editor.Target.cs

16 lines
419 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class AnKangCAVE51EditorTarget : TargetRules
{
public AnKangCAVE51EditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.Add("AnKangCAVE51");
}
}