fix Cave framework
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@ -5,7 +5,7 @@ GameDefaultMap=/Game/Maps/GansuCAVEMaster.GansuCAVEMaster
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GameInstanceClass=/NewCAVESystem/GameplayFramework/CAVECore/CAVEGameInstance.CAVEGameInstance_C
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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@ -43,8 +43,8 @@ AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=False
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=2
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r.Shadow.Virtual.Enable=0
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r.ReflectionMethod=0
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure=False
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r.VirtualTextures=True
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@ -53,7 +53,7 @@ r.vt.FeedbackFactor=48
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r.DefaultFeature.MotionBlur=False
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r.AntiAliasingMethod=2
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r.MSAACount=1
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
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r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
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r.CustomDepth=3
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r.DefaultFeature.Bloom=False
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