[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/Main.Main GameInstanceClass=/NewCAVESystem/GameplayFramework/CA_GameInstance.CA_GameInstance_C EditorStartupMap=/Game/Maps/Main.Main GlobalDefaultGameMode=/NewCAVESystem/GameplayFramework/CA_GameMode.CA_GameMode_C TransitionMap=/Game/Maps/Main.Main ServerDefaultMap=/Game/Maps/Main.Main [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX11 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 +VulkanTargetedShaderFormats=SF_VULKAN_SM5 +VulkanTargetedShaderFormats=SF_VULKAN_SM6 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.RendererSettings] r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=0 r.ReflectionMethod=0 r.Shadow.Virtual.Enable=0 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.VirtualTextures=True r.DefaultFeature.AutoExposure=False r.SkinCache.CompileShaders=True r.RayTracing=False [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False FontDPIPreset=Standard FontDPI=72 [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/sanxingduihudong") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/sanxingduihudong") GameViewportClientClassName=/Script/ModGameViewport.ExGameViewportClient [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=86B113354C3EFAFA0F01B68B16EBA1F9 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/ViveOpenXRRuntimeSettings.ViveOpenXRRuntimeSettings] bEnableCosmosController=True bEnableFocus3Controller=True bEnableSimultaneousInteraction=False bEnableFacialTracking=False bEnableSceneUnderstanding=False bEnableHandInteraction=False bEnablePassthrough=False bEnableWristTracker=False bEnableDisplayRefreshRate=False bEnableHandTracking=True bEnableEyeTracking=False [/Script/WmfMediaFactory.WmfMediaSettings] NativeAudioOut=True