SXDarchaeological53/Config/DefaultEngine.ini

104 lines
3.3 KiB
INI

[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/Main.Main
GameInstanceClass=/NewCAVESystem/GameplayFramework/CA_GameInstance.CA_GameInstance_C
EditorStartupMap=/Game/Maps/Main.Main
GlobalDefaultGameMode=/NewCAVESystem/GameplayFramework/CA_GameMode.CA_GameMode_C
TransitionMap=/Game/Maps/Main.Main
ServerDefaultMap=/Game/Maps/Main.Main
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
+VulkanTargetedShaderFormats=SF_VULKAN_SM5
+VulkanTargetedShaderFormats=SF_VULKAN_SM6
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.RendererSettings]
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=0
r.ReflectionMethod=0
r.Shadow.Virtual.Enable=0
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.VirtualTextures=True
r.DefaultFeature.AutoExposure=False
r.SkinCache.CompileShaders=True
r.RayTracing=False
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
bAuthorizeAutomaticWidgetVariableCreation=False
FontDPIPreset=Standard
FontDPI=72
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/sanxingduihudong")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/sanxingduihudong")
GameViewportClientClassName=/Script/ModGameViewport.ExGameViewportClient
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=86B113354C3EFAFA0F01B68B16EBA1F9
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/ViveOpenXRRuntimeSettings.ViveOpenXRRuntimeSettings]
bEnableCosmosController=True
bEnableFocus3Controller=True
bEnableSimultaneousInteraction=False
bEnableFacialTracking=False
bEnableSceneUnderstanding=False
bEnableHandInteraction=False
bEnablePassthrough=False
bEnableWristTracker=False
bEnableDisplayRefreshRate=False
bEnableHandTracking=True
bEnableEyeTracking=False
[/Script/WmfMediaFactory.WmfMediaSettings]
NativeAudioOut=True