33 lines
1001 B
C
33 lines
1001 B
C
|
|
/*
|
||
|
|
* Copyright (c) 2020 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||
|
|
*
|
||
|
|
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
||
|
|
* property and proprietary rights in and to this material, related
|
||
|
|
* documentation and any modifications thereto. Any use, reproduction,
|
||
|
|
* disclosure or distribution of this material and related documentation
|
||
|
|
* without an express license agreement from NVIDIA CORPORATION or
|
||
|
|
* its affiliates is strictly prohibited.
|
||
|
|
*/
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "CoreMinimal.h"
|
||
|
|
#include "RendererInterface.h"
|
||
|
|
#include "Runtime/Launch/Resources/Version.h"
|
||
|
|
|
||
|
|
|
||
|
|
extern DLSSUTILITY_API FRDGTextureRef AddVelocityCombinePass(
|
||
|
|
FRDGBuilder& GraphBuilder,
|
||
|
|
#if ENGINE_MAJOR_VERSION == 5 && ENGINE_MINOR_VERSION >= 3
|
||
|
|
const FSceneView& View,
|
||
|
|
#else
|
||
|
|
const FViewInfo& View,
|
||
|
|
#endif
|
||
|
|
FRDGTextureRef InSceneDepthTexture,
|
||
|
|
FRDGTextureRef InVelocityTexture,
|
||
|
|
FIntRect InputViewRect,
|
||
|
|
FIntRect DLSSOutputViewRect,
|
||
|
|
FVector2f TemporalJitterPixels,
|
||
|
|
bool bDilateMotionVectors
|
||
|
|
);
|