/* * Copyright (c) 2022 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual * property and proprietary rights in and to this material, related * documentation and any modifications thereto. Any use, reproduction, * disclosure or distribution of this material and related documentation * without an express license agreement from NVIDIA CORPORATION or * its affiliates is strictly prohibited. */ #pragma once #include "Modules/ModuleManager.h" #include "PostProcess/PostProcessUpscale.h" class FNISViewExtension; DECLARE_LOG_CATEGORY_EXTERN(LogNIS, Log, All); class FNISShadersModule final: public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule(); virtual void ShutdownModule(); private: }; NISSHADERS_API ERHIFeatureLevel::Type GetNISMinRequiredFeatureLevel(); NISSHADERS_API FScreenPassTexture AddSharpenOrUpscalePass( FRDGBuilder& GraphBuilder, const FViewInfo& View, const ISpatialUpscaler::FInputs& Inputs );