XinJiangBBH_LBE/Plugins/NIS/Source/NISShaders/Public/NISShaders.h

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1.0 KiB
C++

/*
* Copyright (c) 2022 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#pragma once
#include "Modules/ModuleManager.h"
#include "PostProcess/PostProcessUpscale.h"
class FNISViewExtension;
DECLARE_LOG_CATEGORY_EXTERN(LogNIS, Log, All);
class FNISShadersModule final: public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule();
virtual void ShutdownModule();
private:
};
NISSHADERS_API ERHIFeatureLevel::Type GetNISMinRequiredFeatureLevel();
NISSHADERS_API FScreenPassTexture AddSharpenOrUpscalePass(
FRDGBuilder& GraphBuilder,
const FViewInfo& View,
const ISpatialUpscaler::FInputs& Inputs
);