XinJiangBBH_LBE/Plugins/Streamline/Source/StreamlineD3D11RHI/StreamlineD3D11RHI.Build.cs

80 lines
2.1 KiB
C#

/*
* Copyright (c) 2022 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
using UnrealBuildTool;
using System.IO;
public class StreamlineD3D11RHI : ModuleRules
{
public StreamlineD3D11RHI(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"StreamlineRHI",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"D3D11RHI",
"Engine",
"RenderCore",
"RHI",
"Streamline",
"StreamlineRHI",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "DX11");
if (ReadOnlyBuildVersion.Current.MajorVersion == 5)
{
PrivateDependencyModuleNames.Add("RHICore");
}
if (ReadOnlyBuildVersion.Current.MajorVersion == 5 && ReadOnlyBuildVersion.Current.MinorVersion >= 1)
{
PrivateDefinitions.Add("ENGINE_PROVIDES_ID3D11DYNAMICRHI=1");
}
else
{
PrivateDefinitions.Add("ENGINE_PROVIDES_ID3D11DYNAMICRHI=0");
PrivateIncludePaths.AddRange(
new string[] {
Path.Combine(EngineDirectory, "Source/Runtime/Windows/D3D11RHI/Private"),
Path.Combine(EngineDirectory, "Source/Runtime/Windows/D3D11RHI/Private/Windows"),
}
);
// required by D3D11RHI private headers to compile before 5.1
AddEngineThirdPartyPrivateStaticDependencies(Target, "IntelMetricsDiscovery");
AddEngineThirdPartyPrivateStaticDependencies(Target, "IntelExtensionsFramework");
AddEngineThirdPartyPrivateStaticDependencies(Target, "NVAftermath");
AddEngineThirdPartyPrivateStaticDependencies(Target, "HLMediaLibrary");
}
}
}