XinJiangBBH_LBE/Plugins/DLSS/Source/NGXD3D12RHI/Public/NGXD3D12RHI.h

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/*
* Copyright (c) 2020 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#pragma once
#include "Modules/ModuleManager.h"
#include "NGXRHI.h"
class FNGXD3D12RHIModule final : public INGXRHIModule
{
public:
/** IModuleInterface implementation */
virtual void StartupModule();
virtual void ShutdownModule();
/** INGXRHIModule implementation */
virtual TUniquePtr<NGXRHI> CreateNGXRHI(const FNGXRHICreateArguments& Arguments);
};