40 lines
807 B
C
40 lines
807 B
C
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "IStereoLayersFlagsSupplier.h"
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/**
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*
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*/
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class FPICOXRStereoLayersFlagsSupplier: public IStereoLayersFlagsSupplier
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{
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public:
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FPICOXRStereoLayersFlagsSupplier();
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virtual ~FPICOXRStereoLayersFlagsSupplier()
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{
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if (Instance.IsValid())
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{
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Instance.Reset();
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}
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};
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PICOXRHMD_API static TSharedPtr<FPICOXRStereoLayersFlagsSupplier> Get();
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virtual void EnumerateFlags(TSet<FName>& OutFlags) override
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{
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OutFlags.Append(SupportedFilters);
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}
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PICOXRHMD_API int GetPxrLayerFlags(uint32 DescFlags);
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private:
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TMap<uint32, uint32> UnrealFlagToPxrFlagMap;
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TArray<FName> SupportedFilters;
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static TSharedPtr<FPICOXRStereoLayersFlagsSupplier> Instance;
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};
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