October3d55/M/WidgetFunctionLibrary/Source/WidgetFunctionLibraryEditor/Public/K2Nodes/K2Node_WidgetSafeBoxSlotCast.h

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2025-07-21 18:21:43 +08:00
// Copyright 2022 Just2Devs. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "K2Node_WidgetSlotCast.h"
#include "K2Node_WidgetSafeBoxSlotCast.generated.h"
UCLASS(BlueprintType)
class WIDGETFUNCTIONLIBRARYEDITOR_API UK2Node_WidgetSafeBoxSlotCast : public UK2Node_WidgetSlotCast
{
GENERATED_BODY()
public:
UK2Node_WidgetSafeBoxSlotCast()
{
FunctionNodeTitle = FName("Cast To Safe Box Slot");
}
virtual void ExpandNode(FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override;
virtual void AllocateDefaultPins() override;
};