October3d55/M/PICOOpen7991a2a23d57V5/Source/PICOOpenXRHandTracking/Public/PICO_IHandTrackingModule.h

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2025-03-10 09:43:27 +08:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "IInputDeviceModule.h"
enum class EHandKeypoint : uint8;
enum class EControllerHand : uint8;
/**
* The public interface to this module. In most cases, this interface is only public to sibling modules
* within this plugin.
*/
class IPICOOpenXRHandTrackingModule : public IInputDeviceModule
{
public:
/**
* Singleton-like access to this module's interface. This is just for convenience!
* Beware of calling this during the shutdown phase, though. Your module might have been
* unloaded already.
*
* @return Returns singleton instance, loading the module on demand if needed
*/
static inline IPICOOpenXRHandTrackingModule& Get()
{
return FModuleManager::LoadModuleChecked<IPICOOpenXRHandTrackingModule>("PICOOpenXRHandTracking");
}
/**
* Checks to see if this module is loaded and ready. It is only valid to call Get() if
* IsAvailable() returns true.
*
* @return True if the module is loaded and ready to use
*/
static inline bool IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded("PICOOpenXRHandTracking");
}
/**
* Returns the Input Device associated with this InputDeviceModule.
*
* @return Shared pointer to the Input Device.
*/
virtual TSharedPtr<IInputDevice> GetInputDevice() = 0;
/**
* Returns the LiveLinkSource associated with this PICOOpenXRHandTrackingPlugin.
*
* @return Shared pointer to the Input Device.
*/
virtual TSharedPtr<class ILiveLinkSource> GetLiveLinkSource() = 0;
/**
* Checks if the LiveLinkSource as been created.
*
* @return True if the LiveLinkSource has been created with GetLiveLinkSource or AddLiveLinkSource
*/
virtual bool IsLiveLinkSourceValid() const = 0;
virtual void AddLiveLinkSource() = 0;
virtual void RemoveLiveLinkSource() = 0;
};