October3d55/M/AutoSettings/Source/AutoSettingsInput/Public/AutoSettingsInputSubsystem.h

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2025-03-10 09:43:27 +08:00
// Copyright Sam Bonifacio. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Tickable.h"
#include "Subsystems/GameInstanceSubsystem.h"
#include "AutoSettingsInputSubsystem.generated.h"
/**
*
*/
UCLASS()
class AUTOSETTINGSINPUT_API UAutoSettingsInputSubsystem : public UGameInstanceSubsystem, public FTickableGameObject
{
GENERATED_BODY()
protected:
// FTickableGameObject
void Tick(float DeltaTime) override;
// Don't tick CDO
bool IsTickable() const override { return !this->HasAnyFlags(RF_ClassDefaultObject); }
TStatId GetStatId() const override { return TStatId(); }
};