fix clone actor

This commit is contained in:
surferHalo 2025-11-21 22:21:38 +08:00
parent c956203a04
commit 2a9784caf1
76 changed files with 578 additions and 3796 deletions

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@ -299,7 +299,7 @@
/external:I "ThirdParty\LibTiff\Source\Win64"
/external:I "ThirdParty\LibTiff\Source"
/external:I "ThirdParty\OpenGL"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"

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@ -1,5 +1,5 @@
/I "."
/I "..\Plugins\Marketplace\Oct3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideoFactory\Private"
/I "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideoFactory\Private"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
/I "Runtime\CoreUObject\Public"
@ -287,9 +287,9 @@
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
/I "Editor\AnimationEditMode\Public"
/I "Runtime\VulkanRHI\Public"
/I "..\Plugins\Marketplace\Oct3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\UnrealEditor\Inc\AndroidVulkanVideo\UHT"
/I "..\Plugins\Marketplace\Oct3d55\M\DirectVideoAndroid\Source"
/I "..\Plugins\Marketplace\Oct3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideo\Public"
/I "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\UnrealEditor\Inc\AndroidVulkanVideo\UHT"
/I "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Source"
/I "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideo\Public"
/I "Runtime\Media\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MediaUtils\UHT"
/I "Runtime\MediaUtils\Public"

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideoFactory\Private\AndroidVulkanVideoFactoryModule.cpp"
/FI"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Yu"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.dep.json"

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Source\AndroidVulkanVideoFactory\Private\AndroidVulkanVideoFactoryModule.cpp"
/FI"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Yu"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.dep.json"

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@ -2,7 +2,7 @@
/D_WIN64
/l 0x409
/I "."
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/I "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"

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@ -81,5 +81,5 @@
/DUE_BUILD_DEVELOPMENT=1
/DORIGINAL_FILE_NAME="UnrealEditor-AndroidVulkanVideoFactory.dll"
/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\""
/fo "..\Plugins\Marketplace\Oct3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
/fo "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
"..\Build\Windows\Resources\Default.rc2"

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@ -1,6 +1,6 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AndroidVulkanVideoFactory
#pragma once
#include "C:/Users/SY-CAVE/Documents/Unreal Projects/XMSXDLBE_Pico55/Intermediate/Build/Win64/x64/XMSXDLBE_Pico55Editor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef ANDROIDVULKANVIDEOFACTORY_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1

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@ -1,6 +1,6 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AndroidVulkanVideoFactory
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#include "G:/Unreal Projects/UE55PlugDev/Package/NewCAVESystemCpp/HostProject/Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef ANDROIDVULKANVIDEOFACTORY_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1

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@ -1,3 +1,2 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp"
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideoFactory/Private/AndroidVulkanVideoFactoryModule.cpp"

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp"
/FI"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Yu"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json"

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp"
/FI"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Yu"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json"

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@ -1,2 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp"
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideoFactory/Private/AndroidVulkanVideoFactoryModule.cpp"

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@ -21,7 +21,7 @@
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\lib\x64"
/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\lib\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64"
/NODEFAULTLIB:"LIBCMT"
@ -36,8 +36,9 @@
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"

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@ -36,9 +36,8 @@
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"

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@ -6,7 +6,8 @@
/NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll"
/IGNORE:4221
/NODEFAULTLIB
"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
/OUT:"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\UnrealEditor-AndroidVulkanVideoFactory.lib"

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@ -6,8 +6,7 @@
/NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll"
/IGNORE:4221
/NODEFAULTLIB
"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
/OUT:"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\UnrealEditor-AndroidVulkanVideoFactory.lib"

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@ -1,8 +0,0 @@
{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\x\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\x\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o"
]
}

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@ -1,150 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/AutoFocusFuncLib.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAutoFocusFuncLib() {}
// Begin Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UAutoFocusFuncLib();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UAutoFocusFuncLib_NoRegister();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin Class UAutoFocusFuncLib Function FocusGameWindow
struct Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics
{
struct AutoFocusFuncLib_eventFocusGameWindow_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Window Utils" },
{ "Comment", "//module require ApplicationCore SlateCore\n" },
{ "ModuleRelativePath", "Public/AutoFocusFuncLib.h" },
{ "ToolTip", "module require ApplicationCore SlateCore" },
};
#endif // WITH_METADATA
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AutoFocusFuncLib_eventFocusGameWindow_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AutoFocusFuncLib_eventFocusGameWindow_Parms), &Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAutoFocusFuncLib, nullptr, "FocusGameWindow", nullptr, nullptr, Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::AutoFocusFuncLib_eventFocusGameWindow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::AutoFocusFuncLib_eventFocusGameWindow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAutoFocusFuncLib::execFocusGameWindow)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAutoFocusFuncLib::FocusGameWindow();
P_NATIVE_END;
}
// End Class UAutoFocusFuncLib Function FocusGameWindow
// Begin Class UAutoFocusFuncLib
void UAutoFocusFuncLib::StaticRegisterNativesUAutoFocusFuncLib()
{
UClass* Class = UAutoFocusFuncLib::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "FocusGameWindow", &UAutoFocusFuncLib::execFocusGameWindow },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAutoFocusFuncLib);
UClass* Z_Construct_UClass_UAutoFocusFuncLib_NoRegister()
{
return UAutoFocusFuncLib::StaticClass();
}
struct Z_Construct_UClass_UAutoFocusFuncLib_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "AutoFocusFuncLib.h" },
{ "ModuleRelativePath", "Public/AutoFocusFuncLib.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAutoFocusFuncLib_FocusGameWindow, "FocusGameWindow" }, // 3047381597
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAutoFocusFuncLib>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAutoFocusFuncLib_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAutoFocusFuncLib_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAutoFocusFuncLib_Statics::ClassParams = {
&UAutoFocusFuncLib::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAutoFocusFuncLib_Statics::Class_MetaDataParams), Z_Construct_UClass_UAutoFocusFuncLib_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAutoFocusFuncLib()
{
if (!Z_Registration_Info_UClass_UAutoFocusFuncLib.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAutoFocusFuncLib.OuterSingleton, Z_Construct_UClass_UAutoFocusFuncLib_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAutoFocusFuncLib.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<UAutoFocusFuncLib>()
{
return UAutoFocusFuncLib::StaticClass();
}
UAutoFocusFuncLib::UAutoFocusFuncLib(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAutoFocusFuncLib);
UAutoFocusFuncLib::~UAutoFocusFuncLib() {}
// End Class UAutoFocusFuncLib
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAutoFocusFuncLib, UAutoFocusFuncLib::StaticClass, TEXT("UAutoFocusFuncLib"), &Z_Registration_Info_UClass_UAutoFocusFuncLib, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAutoFocusFuncLib), 3271052711U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_2353918424(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,61 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AutoFocusFuncLib.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef NEWCAVESYSTEMCPP_AutoFocusFuncLib_generated_h
#error "AutoFocusFuncLib.generated.h already included, missing '#pragma once' in AutoFocusFuncLib.h"
#endif
#define NEWCAVESYSTEMCPP_AutoFocusFuncLib_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execFocusGameWindow);
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAutoFocusFuncLib(); \
friend struct Z_Construct_UClass_UAutoFocusFuncLib_Statics; \
public: \
DECLARE_CLASS(UAutoFocusFuncLib, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(UAutoFocusFuncLib)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAutoFocusFuncLib(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAutoFocusFuncLib(UAutoFocusFuncLib&&); \
UAutoFocusFuncLib(const UAutoFocusFuncLib&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAutoFocusFuncLib); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAutoFocusFuncLib); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAutoFocusFuncLib) \
NO_API virtual ~UAutoFocusFuncLib();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_18_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class UAutoFocusFuncLib>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_AutoFocusFuncLib_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -1,94 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/CA_GameSession.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCA_GameSession() {}
// Begin Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AGameSession();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_GameSession();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_GameSession_NoRegister();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin Class ACA_GameSession
void ACA_GameSession::StaticRegisterNativesACA_GameSession()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ACA_GameSession);
UClass* Z_Construct_UClass_ACA_GameSession_NoRegister()
{
return ACA_GameSession::StaticClass();
}
struct Z_Construct_UClass_ACA_GameSession_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "CA_GameSession.h" },
{ "ModuleRelativePath", "Public/CA_GameSession.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ACA_GameSession>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_ACA_GameSession_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameSession,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_GameSession_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ACA_GameSession_Statics::ClassParams = {
&ACA_GameSession::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_GameSession_Statics::Class_MetaDataParams), Z_Construct_UClass_ACA_GameSession_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_ACA_GameSession()
{
if (!Z_Registration_Info_UClass_ACA_GameSession.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACA_GameSession.OuterSingleton, Z_Construct_UClass_ACA_GameSession_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ACA_GameSession.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<ACA_GameSession>()
{
return ACA_GameSession::StaticClass();
}
ACA_GameSession::ACA_GameSession(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(ACA_GameSession);
ACA_GameSession::~ACA_GameSession() {}
// End Class ACA_GameSession
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ACA_GameSession, ACA_GameSession::StaticClass, TEXT("ACA_GameSession"), &Z_Registration_Info_UClass_ACA_GameSession, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACA_GameSession), 3891042791U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_2916189880(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,56 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CA_GameSession.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef NEWCAVESYSTEMCPP_CA_GameSession_generated_h
#error "CA_GameSession.generated.h already included, missing '#pragma once' in CA_GameSession.h"
#endif
#define NEWCAVESYSTEMCPP_CA_GameSession_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesACA_GameSession(); \
friend struct Z_Construct_UClass_ACA_GameSession_Statics; \
public: \
DECLARE_CLASS(ACA_GameSession, AGameSession, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(ACA_GameSession)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ACA_GameSession(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
ACA_GameSession(ACA_GameSession&&); \
ACA_GameSession(const ACA_GameSession&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ACA_GameSession); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ACA_GameSession); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ACA_GameSession) \
NO_API virtual ~ACA_GameSession();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_12_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class ACA_GameSession>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_GameSession_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,174 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/CA_PawnBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCA_PawnBase() {}
// Begin Cross Module References
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_APawn();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_PawnBase();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_PawnBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin Class ACA_PawnBase Function BPIsNetRelevantFor
struct CA_PawnBase_eventBPIsNetRelevantFor_Parms
{
const AActor* RealViewer;
const AActor* ViewTarget;
FVector SrcLocation;
bool ReturnValue;
/** Constructor, initializes return property only **/
CA_PawnBase_eventBPIsNetRelevantFor_Parms()
: ReturnValue(false)
{
}
};
static const FName NAME_ACA_PawnBase_BPIsNetRelevantFor = FName(TEXT("BPIsNetRelevantFor"));
bool ACA_PawnBase::BPIsNetRelevantFor(const AActor* RealViewer, const AActor* ViewTarget, FVector const& SrcLocation) const
{
CA_PawnBase_eventBPIsNetRelevantFor_Parms Parms;
Parms.RealViewer=RealViewer;
Parms.ViewTarget=ViewTarget;
Parms.SrcLocation=SrcLocation;
UFunction* Func = FindFunctionChecked(NAME_ACA_PawnBase_BPIsNetRelevantFor);
const_cast<ACA_PawnBase*>(this)->ProcessEvent(Func,&Parms);
return !!Parms.ReturnValue;
}
struct Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/CA_PawnBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RealViewer_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ViewTarget_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SrcLocation_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_RealViewer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ViewTarget;
static const UECodeGen_Private::FStructPropertyParams NewProp_SrcLocation;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_RealViewer = { "RealViewer", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CA_PawnBase_eventBPIsNetRelevantFor_Parms, RealViewer), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RealViewer_MetaData), NewProp_RealViewer_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ViewTarget = { "ViewTarget", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CA_PawnBase_eventBPIsNetRelevantFor_Parms, ViewTarget), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ViewTarget_MetaData), NewProp_ViewTarget_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_SrcLocation = { "SrcLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CA_PawnBase_eventBPIsNetRelevantFor_Parms, SrcLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SrcLocation_MetaData), NewProp_SrcLocation_MetaData) };
void Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((CA_PawnBase_eventBPIsNetRelevantFor_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CA_PawnBase_eventBPIsNetRelevantFor_Parms), &Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_RealViewer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ViewTarget,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_SrcLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ACA_PawnBase, nullptr, "BPIsNetRelevantFor", nullptr, nullptr, Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::PropPointers), sizeof(CA_PawnBase_eventBPIsNetRelevantFor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48C20808, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::Function_MetaDataParams), Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::Function_MetaDataParams) };
static_assert(sizeof(CA_PawnBase_eventBPIsNetRelevantFor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor_Statics::FuncParams);
}
return ReturnFunction;
}
// End Class ACA_PawnBase Function BPIsNetRelevantFor
// Begin Class ACA_PawnBase
void ACA_PawnBase::StaticRegisterNativesACA_PawnBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ACA_PawnBase);
UClass* Z_Construct_UClass_ACA_PawnBase_NoRegister()
{
return ACA_PawnBase::StaticClass();
}
struct Z_Construct_UClass_ACA_PawnBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Navigation" },
{ "IncludePath", "CA_PawnBase.h" },
{ "ModuleRelativePath", "Public/CA_PawnBase.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ACA_PawnBase_BPIsNetRelevantFor, "BPIsNetRelevantFor" }, // 3331221014
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ACA_PawnBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_ACA_PawnBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APawn,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_PawnBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ACA_PawnBase_Statics::ClassParams = {
&ACA_PawnBase::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x009000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_PawnBase_Statics::Class_MetaDataParams), Z_Construct_UClass_ACA_PawnBase_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_ACA_PawnBase()
{
if (!Z_Registration_Info_UClass_ACA_PawnBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACA_PawnBase.OuterSingleton, Z_Construct_UClass_ACA_PawnBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ACA_PawnBase.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<ACA_PawnBase>()
{
return ACA_PawnBase::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(ACA_PawnBase);
ACA_PawnBase::~ACA_PawnBase() {}
// End Class ACA_PawnBase
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ACA_PawnBase, ACA_PawnBase::StaticClass, TEXT("ACA_PawnBase"), &Z_Registration_Info_UClass_ACA_PawnBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACA_PawnBase), 1899383817U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_14280838(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -1,57 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CA_PawnBase.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
#ifdef NEWCAVESYSTEMCPP_CA_PawnBase_generated_h
#error "CA_PawnBase.generated.h already included, missing '#pragma once' in CA_PawnBase.h"
#endif
#define NEWCAVESYSTEMCPP_CA_PawnBase_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_CALLBACK_WRAPPERS
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesACA_PawnBase(); \
friend struct Z_Construct_UClass_ACA_PawnBase_Statics; \
public: \
DECLARE_CLASS(ACA_PawnBase, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(ACA_PawnBase)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
ACA_PawnBase(ACA_PawnBase&&); \
ACA_PawnBase(const ACA_PawnBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ACA_PawnBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ACA_PawnBase); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ACA_PawnBase) \
NO_API virtual ~ACA_PawnBase();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_9_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_CALLBACK_WRAPPERS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class ACA_PawnBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PawnBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -1,93 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/CA_PlayerControllerBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCA_PlayerControllerBase() {}
// Begin Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_PlayerControllerBase();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_ACA_PlayerControllerBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin Class ACA_PlayerControllerBase
void ACA_PlayerControllerBase::StaticRegisterNativesACA_PlayerControllerBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ACA_PlayerControllerBase);
UClass* Z_Construct_UClass_ACA_PlayerControllerBase_NoRegister()
{
return ACA_PlayerControllerBase::StaticClass();
}
struct Z_Construct_UClass_ACA_PlayerControllerBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "CA_PlayerControllerBase.h" },
{ "ModuleRelativePath", "Public/CA_PlayerControllerBase.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ACA_PlayerControllerBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_ACA_PlayerControllerBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerController,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_PlayerControllerBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ACA_PlayerControllerBase_Statics::ClassParams = {
&ACA_PlayerControllerBase::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACA_PlayerControllerBase_Statics::Class_MetaDataParams), Z_Construct_UClass_ACA_PlayerControllerBase_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_ACA_PlayerControllerBase()
{
if (!Z_Registration_Info_UClass_ACA_PlayerControllerBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACA_PlayerControllerBase.OuterSingleton, Z_Construct_UClass_ACA_PlayerControllerBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ACA_PlayerControllerBase.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<ACA_PlayerControllerBase>()
{
return ACA_PlayerControllerBase::StaticClass();
}
ACA_PlayerControllerBase::ACA_PlayerControllerBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(ACA_PlayerControllerBase);
ACA_PlayerControllerBase::~ACA_PlayerControllerBase() {}
// End Class ACA_PlayerControllerBase
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ACA_PlayerControllerBase, ACA_PlayerControllerBase::StaticClass, TEXT("ACA_PlayerControllerBase"), &Z_Registration_Info_UClass_ACA_PlayerControllerBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACA_PlayerControllerBase), 3415019271U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_1640965788(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,56 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CA_PlayerControllerBase.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef NEWCAVESYSTEMCPP_CA_PlayerControllerBase_generated_h
#error "CA_PlayerControllerBase.generated.h already included, missing '#pragma once' in CA_PlayerControllerBase.h"
#endif
#define NEWCAVESYSTEMCPP_CA_PlayerControllerBase_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesACA_PlayerControllerBase(); \
friend struct Z_Construct_UClass_ACA_PlayerControllerBase_Statics; \
public: \
DECLARE_CLASS(ACA_PlayerControllerBase, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(ACA_PlayerControllerBase)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ACA_PlayerControllerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
ACA_PlayerControllerBase(ACA_PlayerControllerBase&&); \
ACA_PlayerControllerBase(const ACA_PlayerControllerBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ACA_PlayerControllerBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ACA_PlayerControllerBase); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ACA_PlayerControllerBase) \
NO_API virtual ~ACA_PlayerControllerBase();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_12_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class ACA_PlayerControllerBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_CA_PlayerControllerBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,182 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/ControllerActorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeControllerActorTypes() {}
// Begin Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UDataAsset();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UControllerActorTypes();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UControllerActorTypes_NoRegister();
NEWCAVESYSTEMCPP_API UScriptStruct* Z_Construct_UScriptStruct_FControllerTypeNamePair();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin ScriptStruct FControllerTypeNamePair
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_ControllerTypeNamePair;
class UScriptStruct* FControllerTypeNamePair::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FControllerTypeNamePair, (UObject*)Z_Construct_UPackage__Script_NewCAVESystemCpp(), TEXT("ControllerTypeNamePair"));
}
return Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UScriptStruct* StaticStruct<FControllerTypeNamePair>()
{
return FControllerTypeNamePair::StaticStruct();
}
struct Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * \n */" },
{ "ModuleRelativePath", "Public/ControllerActorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControllerType_MetaData[] = {
{ "Category", "NewCAVESystem|ControllerActor" },
{ "ModuleRelativePath", "Public/ControllerActorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControllerActor_MetaData[] = {
{ "Category", "NewCAVESystem|ControllerActor" },
{ "ModuleRelativePath", "Public/ControllerActorTypes.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStrPropertyParams NewProp_ControllerType;
static const UECodeGen_Private::FClassPropertyParams NewProp_ControllerActor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FControllerTypeNamePair>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::NewProp_ControllerType = { "ControllerType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FControllerTypeNamePair, ControllerType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControllerType_MetaData), NewProp_ControllerType_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::NewProp_ControllerActor = { "ControllerActor", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FControllerTypeNamePair, ControllerActor), Z_Construct_UClass_UClass, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControllerActor_MetaData), NewProp_ControllerActor_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::NewProp_ControllerType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::NewProp_ControllerActor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
nullptr,
&NewStructOps,
"ControllerTypeNamePair",
Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::PropPointers),
sizeof(FControllerTypeNamePair),
alignof(FControllerTypeNamePair),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FControllerTypeNamePair()
{
if (!Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.InnerSingleton, Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_ControllerTypeNamePair.InnerSingleton;
}
// End ScriptStruct FControllerTypeNamePair
// Begin Class UControllerActorTypes
void UControllerActorTypes::StaticRegisterNativesUControllerActorTypes()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UControllerActorTypes);
UClass* Z_Construct_UClass_UControllerActorTypes_NoRegister()
{
return UControllerActorTypes::StaticClass();
}
struct Z_Construct_UClass_UControllerActorTypes_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "ControllerActorTypes.h" },
{ "ModuleRelativePath", "Public/ControllerActorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AvailableControllerTypes_MetaData[] = {
{ "Category", "NewCAVESystem|ControllerActor" },
{ "ModuleRelativePath", "Public/ControllerActorTypes.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_AvailableControllerTypes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AvailableControllerTypes;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UControllerActorTypes>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UControllerActorTypes_Statics::NewProp_AvailableControllerTypes_Inner = { "AvailableControllerTypes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FControllerTypeNamePair, METADATA_PARAMS(0, nullptr) }; // 2296715135
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UControllerActorTypes_Statics::NewProp_AvailableControllerTypes = { "AvailableControllerTypes", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UControllerActorTypes, AvailableControllerTypes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AvailableControllerTypes_MetaData), NewProp_AvailableControllerTypes_MetaData) }; // 2296715135
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UControllerActorTypes_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControllerActorTypes_Statics::NewProp_AvailableControllerTypes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControllerActorTypes_Statics::NewProp_AvailableControllerTypes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerActorTypes_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UControllerActorTypes_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDataAsset,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerActorTypes_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UControllerActorTypes_Statics::ClassParams = {
&UControllerActorTypes::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UControllerActorTypes_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UControllerActorTypes_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UControllerActorTypes_Statics::Class_MetaDataParams), Z_Construct_UClass_UControllerActorTypes_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UControllerActorTypes()
{
if (!Z_Registration_Info_UClass_UControllerActorTypes.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UControllerActorTypes.OuterSingleton, Z_Construct_UClass_UControllerActorTypes_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UControllerActorTypes.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<UControllerActorTypes>()
{
return UControllerActorTypes::StaticClass();
}
UControllerActorTypes::UControllerActorTypes(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UControllerActorTypes);
UControllerActorTypes::~UControllerActorTypes() {}
// End Class UControllerActorTypes
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FControllerTypeNamePair::StaticStruct, Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics::NewStructOps, TEXT("ControllerTypeNamePair"), &Z_Registration_Info_UScriptStruct_ControllerTypeNamePair, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FControllerTypeNamePair), 2296715135U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UControllerActorTypes, UControllerActorTypes::StaticClass, TEXT("UControllerActorTypes"), &Z_Registration_Info_UClass_UControllerActorTypes, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UControllerActorTypes), 2056918862U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_3389290002(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_Statics::ScriptStructInfo),
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,63 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ControllerActorTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef NEWCAVESYSTEMCPP_ControllerActorTypes_generated_h
#error "ControllerActorTypes.generated.h already included, missing '#pragma once' in ControllerActorTypes.h"
#endif
#define NEWCAVESYSTEMCPP_ControllerActorTypes_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_15_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FControllerTypeNamePair_Statics; \
NEWCAVESYSTEMCPP_API static class UScriptStruct* StaticStruct();
template<> NEWCAVESYSTEMCPP_API UScriptStruct* StaticStruct<struct FControllerTypeNamePair>();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUControllerActorTypes(); \
friend struct Z_Construct_UClass_UControllerActorTypes_Statics; \
public: \
DECLARE_CLASS(UControllerActorTypes, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(UControllerActorTypes)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UControllerActorTypes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UControllerActorTypes(UControllerActorTypes&&); \
UControllerActorTypes(const UControllerActorTypes&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UControllerActorTypes); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControllerActorTypes); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControllerActorTypes) \
NO_API virtual ~UControllerActorTypes();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_24_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_27_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class UControllerActorTypes>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_ControllerActorTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,460 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NewCAVESystemCpp/Public/EdnParser.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeEdnParser() {}
// Begin Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UEdnParser();
NEWCAVESYSTEMCPP_API UClass* Z_Construct_UClass_UEdnParser_NoRegister();
NEWCAVESYSTEMCPP_API UEnum* Z_Construct_UEnum_NewCAVESystemCpp_ENodeType();
NEWCAVESYSTEMCPP_API UScriptStruct* Z_Construct_UScriptStruct_FEdnNode();
UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp();
// End Cross Module References
// Begin Enum ENodeType
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ENodeType;
static UEnum* ENodeType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ENodeType.OuterSingleton)
{
Z_Registration_Info_UEnum_ENodeType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_NewCAVESystemCpp_ENodeType, (UObject*)Z_Construct_UPackage__Script_NewCAVESystemCpp(), TEXT("ENodeType"));
}
return Z_Registration_Info_UEnum_ENodeType.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UEnum* StaticEnum<ENodeType>()
{
return ENodeType_StaticEnum();
}
struct Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Category", "edn" },
{ "Comment", "/**\n * \n */" },
{ "EdnBool.Comment", "/**\n * \n */" },
{ "EdnBool.Name", "ENodeType::EdnBool" },
{ "EdnChar.Comment", "/**\n * \n */" },
{ "EdnChar.Name", "ENodeType::EdnChar" },
{ "EdnDiscard.Comment", "/**\n * \n */" },
{ "EdnDiscard.Name", "ENodeType::EdnDiscard" },
{ "EdnFloat.Comment", "/**\n * \n */" },
{ "EdnFloat.Name", "ENodeType::EdnFloat" },
{ "EdnInt.Comment", "/**\n * \n */" },
{ "EdnInt.Name", "ENodeType::EdnInt" },
{ "EdnInvalid.Comment", "/**\n * \n */" },
{ "EdnInvalid.Name", "ENodeType::EdnInvalid" },
{ "EdnKeyword.Comment", "/**\n * \n */" },
{ "EdnKeyword.Name", "ENodeType::EdnKeyword" },
{ "EdnList.Comment", "/**\n * \n */" },
{ "EdnList.Name", "ENodeType::EdnList" },
{ "EdnMap.Comment", "/**\n * \n */" },
{ "EdnMap.Name", "ENodeType::EdnMap" },
{ "EdnNil.Comment", "/**\n * \n */" },
{ "EdnNil.Name", "ENodeType::EdnNil" },
{ "EdnSet.Comment", "/**\n * \n */" },
{ "EdnSet.Name", "ENodeType::EdnSet" },
{ "EdnString.Comment", "/**\n * \n */" },
{ "EdnString.Name", "ENodeType::EdnString" },
{ "EdnSymbol.Comment", "/**\n * \n */" },
{ "EdnSymbol.Name", "ENodeType::EdnSymbol" },
{ "EdnTagged.Comment", "/**\n * \n */" },
{ "EdnTagged.Name", "ENodeType::EdnTagged" },
{ "EdnVector.Comment", "/**\n * \n */" },
{ "EdnVector.Name", "ENodeType::EdnVector" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ENodeType::EdnNil", (int64)ENodeType::EdnNil },
{ "ENodeType::EdnSymbol", (int64)ENodeType::EdnSymbol },
{ "ENodeType::EdnKeyword", (int64)ENodeType::EdnKeyword },
{ "ENodeType::EdnBool", (int64)ENodeType::EdnBool },
{ "ENodeType::EdnInt", (int64)ENodeType::EdnInt },
{ "ENodeType::EdnFloat", (int64)ENodeType::EdnFloat },
{ "ENodeType::EdnString", (int64)ENodeType::EdnString },
{ "ENodeType::EdnChar", (int64)ENodeType::EdnChar },
{ "ENodeType::EdnList", (int64)ENodeType::EdnList },
{ "ENodeType::EdnVector", (int64)ENodeType::EdnVector },
{ "ENodeType::EdnMap", (int64)ENodeType::EdnMap },
{ "ENodeType::EdnSet", (int64)ENodeType::EdnSet },
{ "ENodeType::EdnDiscard", (int64)ENodeType::EdnDiscard },
{ "ENodeType::EdnTagged", (int64)ENodeType::EdnTagged },
{ "ENodeType::EdnInvalid", (int64)ENodeType::EdnInvalid },
};
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
nullptr,
"ENodeType",
"ENodeType",
Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_NewCAVESystemCpp_ENodeType()
{
if (!Z_Registration_Info_UEnum_ENodeType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ENodeType.InnerSingleton, Z_Construct_UEnum_NewCAVESystemCpp_ENodeType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ENodeType.InnerSingleton;
}
// End Enum ENodeType
// Begin ScriptStruct FEdnNode
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_EdnNode;
class UScriptStruct* FEdnNode::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_EdnNode.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_EdnNode.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FEdnNode, (UObject*)Z_Construct_UPackage__Script_NewCAVESystemCpp(), TEXT("EdnNode"));
}
return Z_Registration_Info_UScriptStruct_EdnNode.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UScriptStruct* StaticStruct<FEdnNode>()
{
return FEdnNode::StaticStruct();
}
struct Z_Construct_UScriptStruct_FEdnNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_type_MetaData[] = {
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_line_MetaData[] = {
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_value_MetaData[] = {
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FBytePropertyParams NewProp_type_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_type;
static const UECodeGen_Private::FIntPropertyParams NewProp_line;
static const UECodeGen_Private::FStrPropertyParams NewProp_value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FEdnNode>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_type = { "type", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEdnNode, type), Z_Construct_UEnum_NewCAVESystemCpp_ENodeType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_type_MetaData), NewProp_type_MetaData) }; // 2887903716
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_line = { "line", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEdnNode, line), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_line_MetaData), NewProp_line_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_value = { "value", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEdnNode, value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_value_MetaData), NewProp_value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FEdnNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_type_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_type,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_line,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEdnNode_Statics::NewProp_value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEdnNode_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FEdnNode_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
nullptr,
&NewStructOps,
"EdnNode",
Z_Construct_UScriptStruct_FEdnNode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEdnNode_Statics::PropPointers),
sizeof(FEdnNode),
alignof(FEdnNode),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEdnNode_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FEdnNode_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FEdnNode()
{
if (!Z_Registration_Info_UScriptStruct_EdnNode.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_EdnNode.InnerSingleton, Z_Construct_UScriptStruct_FEdnNode_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_EdnNode.InnerSingleton;
}
// End ScriptStruct FEdnNode
// Begin Class UEdnParser Function EdnParser
struct Z_Construct_UFunction_UEdnParser_EdnParser_Statics
{
struct EdnParser_eventEdnParser_Parms
{
FString edn;
FEdnNode ednNode;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_edn_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStrPropertyParams NewProp_edn;
static const UECodeGen_Private::FStructPropertyParams NewProp_ednNode;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_edn = { "edn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventEdnParser_Parms, edn), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_edn_MetaData), NewProp_edn_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ednNode = { "ednNode", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventEdnParser_Parms, ednNode), Z_Construct_UScriptStruct_FEdnNode, METADATA_PARAMS(0, nullptr) }; // 2110031991
void Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((EdnParser_eventEdnParser_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(EdnParser_eventEdnParser_Parms), &Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEdnParser_EdnParser_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_edn,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ednNode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnParser_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnParser_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEdnParser_EdnParser_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEdnParser, nullptr, "EdnParser", nullptr, nullptr, Z_Construct_UFunction_UEdnParser_EdnParser_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnParser_Statics::PropPointers), sizeof(Z_Construct_UFunction_UEdnParser_EdnParser_Statics::EdnParser_eventEdnParser_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnParser_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEdnParser_EdnParser_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UEdnParser_EdnParser_Statics::EdnParser_eventEdnParser_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEdnParser_EdnParser()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEdnParser_EdnParser_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEdnParser::execEdnParser)
{
P_GET_PROPERTY(FStrProperty,Z_Param_edn);
P_GET_STRUCT_REF(FEdnNode,Z_Param_Out_ednNode);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UEdnParser::EdnParser(Z_Param_edn,Z_Param_Out_ednNode);
P_NATIVE_END;
}
// End Class UEdnParser Function EdnParser
// Begin Class UEdnParser Function EdnToString
struct Z_Construct_UFunction_UEdnParser_EdnToString_Statics
{
struct EdnParser_eventEdnToString_Parms
{
FEdnNode node;
int32 indent;
FString ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "edn" },
{ "CPP_Default_indent", "1" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_node_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_node;
static const UECodeGen_Private::FIntPropertyParams NewProp_indent;
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_node = { "node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventEdnToString_Parms, node), Z_Construct_UScriptStruct_FEdnNode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_node_MetaData), NewProp_node_MetaData) }; // 2110031991
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_indent = { "indent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventEdnToString_Parms, indent), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventEdnToString_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEdnParser_EdnToString_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_indent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_EdnToString_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnToString_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEdnParser_EdnToString_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEdnParser, nullptr, "EdnToString", nullptr, nullptr, Z_Construct_UFunction_UEdnParser_EdnToString_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnToString_Statics::PropPointers), sizeof(Z_Construct_UFunction_UEdnParser_EdnToString_Statics::EdnParser_eventEdnToString_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_EdnToString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEdnParser_EdnToString_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UEdnParser_EdnToString_Statics::EdnParser_eventEdnToString_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEdnParser_EdnToString()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEdnParser_EdnToString_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEdnParser::execEdnToString)
{
P_GET_STRUCT_REF(FEdnNode,Z_Param_Out_node);
P_GET_PROPERTY(FIntProperty,Z_Param_indent);
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=UEdnParser::EdnToString(Z_Param_Out_node,Z_Param_indent);
P_NATIVE_END;
}
// End Class UEdnParser Function EdnToString
// Begin Class UEdnParser Function GetEdnNodeArr
struct Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics
{
struct EdnParser_eventGetEdnNodeArr_Parms
{
FEdnNode ednNode;
TArray<FEdnNode> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "edn" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ednNode_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_ednNode;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ednNode = { "ednNode", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventGetEdnNodeArr_Parms, ednNode), Z_Construct_UScriptStruct_FEdnNode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ednNode_MetaData), NewProp_ednNode_MetaData) }; // 2110031991
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FEdnNode, METADATA_PARAMS(0, nullptr) }; // 2110031991
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EdnParser_eventGetEdnNodeArr_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 2110031991
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ednNode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UEdnParser, nullptr, "GetEdnNodeArr", nullptr, nullptr, Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::PropPointers), sizeof(Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::EdnParser_eventGetEdnNodeArr_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::EdnParser_eventGetEdnNodeArr_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEdnParser_GetEdnNodeArr()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEdnParser_GetEdnNodeArr_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEdnParser::execGetEdnNodeArr)
{
P_GET_STRUCT_REF(FEdnNode,Z_Param_Out_ednNode);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<FEdnNode>*)Z_Param__Result=UEdnParser::GetEdnNodeArr(Z_Param_Out_ednNode);
P_NATIVE_END;
}
// End Class UEdnParser Function GetEdnNodeArr
// Begin Class UEdnParser
void UEdnParser::StaticRegisterNativesUEdnParser()
{
UClass* Class = UEdnParser::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "EdnParser", &UEdnParser::execEdnParser },
{ "EdnToString", &UEdnParser::execEdnToString },
{ "GetEdnNodeArr", &UEdnParser::execGetEdnNodeArr },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEdnParser);
UClass* Z_Construct_UClass_UEdnParser_NoRegister()
{
return UEdnParser::StaticClass();
}
struct Z_Construct_UClass_UEdnParser_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Category", "edn" },
{ "IncludePath", "EdnParser.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/EdnParser.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UEdnParser_EdnParser, "EdnParser" }, // 961885289
{ &Z_Construct_UFunction_UEdnParser_EdnToString, "EdnToString" }, // 363124904
{ &Z_Construct_UFunction_UEdnParser_GetEdnNodeArr, "GetEdnNodeArr" }, // 1883945744
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEdnParser>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UEdnParser_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_NewCAVESystemCpp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdnParser_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEdnParser_Statics::ClassParams = {
&UEdnParser::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEdnParser_Statics::Class_MetaDataParams), Z_Construct_UClass_UEdnParser_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UEdnParser()
{
if (!Z_Registration_Info_UClass_UEdnParser.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEdnParser.OuterSingleton, Z_Construct_UClass_UEdnParser_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEdnParser.OuterSingleton;
}
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<UEdnParser>()
{
return UEdnParser::StaticClass();
}
UEdnParser::UEdnParser(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UEdnParser);
UEdnParser::~UEdnParser() {}
// End Class UEdnParser
// Begin Registration
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ENodeType_StaticEnum, TEXT("ENodeType"), &Z_Registration_Info_UEnum_ENodeType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2887903716U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FEdnNode::StaticStruct, Z_Construct_UScriptStruct_FEdnNode_Statics::NewStructOps, TEXT("EdnNode"), &Z_Registration_Info_UScriptStruct_EdnNode, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEdnNode), 2110031991U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEdnParser, UEdnParser::StaticClass, TEXT("UEdnParser"), &Z_Registration_Info_UClass_UEdnParser, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEdnParser), 1523284867U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_806057530(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_Statics::EnumInfo));
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -1,92 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EdnParser.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FEdnNode;
#ifdef NEWCAVESYSTEMCPP_EdnParser_generated_h
#error "EdnParser.generated.h already included, missing '#pragma once' in EdnParser.h"
#endif
#define NEWCAVESYSTEMCPP_EdnParser_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_42_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FEdnNode_Statics; \
NEWCAVESYSTEMCPP_API static class UScriptStruct* StaticStruct();
template<> NEWCAVESYSTEMCPP_API UScriptStruct* StaticStruct<struct FEdnNode>();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetEdnNodeArr); \
DECLARE_FUNCTION(execEdnToString); \
DECLARE_FUNCTION(execEdnParser);
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEdnParser(); \
friend struct Z_Construct_UClass_UEdnParser_Statics; \
public: \
DECLARE_CLASS(UEdnParser, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(UEdnParser)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UEdnParser(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UEdnParser(UEdnParser&&); \
UEdnParser(const UEdnParser&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEdnParser); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEdnParser); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEdnParser) \
NO_API virtual ~UEdnParser();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_52_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h_55_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class UEdnParser>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_EdnParser_h
#define FOREACH_ENUM_ENODETYPE(op) \
op(ENodeType::EdnNil) \
op(ENodeType::EdnSymbol) \
op(ENodeType::EdnKeyword) \
op(ENodeType::EdnBool) \
op(ENodeType::EdnInt) \
op(ENodeType::EdnFloat) \
op(ENodeType::EdnString) \
op(ENodeType::EdnChar) \
op(ENodeType::EdnList) \
op(ENodeType::EdnVector) \
op(ENodeType::EdnMap) \
op(ENodeType::EdnSet) \
op(ENodeType::EdnDiscard) \
op(ENodeType::EdnTagged) \
op(ENodeType::EdnInvalid)
enum class ENodeType : uint8;
template<> struct TIsUEnumClass<ENodeType> { enum { Value = true }; };
template<> NEWCAVESYSTEMCPP_API UEnum* StaticEnum<ENodeType>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,29 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeNewCAVESystemCpp_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_NewCAVESystemCpp;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_NewCAVESystemCpp()
{
if (!Z_Registration_Info_UPackage__Script_NewCAVESystemCpp.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/NewCAVESystemCpp",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xD6E07E6A,
0x045301CD,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_NewCAVESystemCpp.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_NewCAVESystemCpp.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NewCAVESystemCpp(Z_Construct_UPackage__Script_NewCAVESystemCpp, TEXT("/Script/NewCAVESystemCpp"), Z_Registration_Info_UPackage__Script_NewCAVESystemCpp, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD6E07E6A, 0x045301CD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,105 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NewCAVESystemCppBPLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class ALevelSequenceActor;
class APlayerController;
class UActorComponent;
class UCameraComponent;
class ULevel;
class ULevelSequencePlayer;
class ULevelStreaming;
class UObject;
class UWorld;
struct FKey;
#ifdef NEWCAVESYSTEMCPP_NewCAVESystemCppBPLibrary_generated_h
#error "NewCAVESystemCppBPLibrary.generated.h already included, missing '#pragma once' in NewCAVESystemCppBPLibrary.h"
#endif
#define NEWCAVESYSTEMCPP_NewCAVESystemCppBPLibrary_generated_h
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetCurrentCameraFromSequence); \
DECLARE_FUNCTION(execEnableAllUserMouse); \
DECLARE_FUNCTION(execCloneActorSimple); \
DECLARE_FUNCTION(execUnbindAllInput); \
DECLARE_FUNCTION(execBindVectorAxisKey); \
DECLARE_FUNCTION(execBindAxisKey); \
DECLARE_FUNCTION(execBindAxis); \
DECLARE_FUNCTION(execGetInputVectorAxisValue); \
DECLARE_FUNCTION(execGetInputAxisKeyValue); \
DECLARE_FUNCTION(execGetInputAxisValue); \
DECLARE_FUNCTION(execGetObjectByGUID); \
DECLARE_FUNCTION(execGetObjectGUID); \
DECLARE_FUNCTION(execLoadClassAsset_Blocking); \
DECLARE_FUNCTION(execSetPlayerControllerAutoManageCamera); \
DECLARE_FUNCTION(execIsModuleLoaded); \
DECLARE_FUNCTION(execSetLevelSequenceActorDisableCameraCuts); \
DECLARE_FUNCTION(execSetActorLoadedOnClient); \
DECLARE_FUNCTION(execMoveActorToNewLevel); \
DECLARE_FUNCTION(execCloneActor); \
DECLARE_FUNCTION(execIsActorLocallyControlled); \
DECLARE_FUNCTION(execIsActorOwnedBy); \
DECLARE_FUNCTION(execGetActorNetRole); \
DECLARE_FUNCTION(execDestroyComponent); \
DECLARE_FUNCTION(execIsMapExists); \
DECLARE_FUNCTION(execGetAllActorsOfClassInLevel); \
DECLARE_FUNCTION(execGetLevelFromStreamingLevel); \
DECLARE_FUNCTION(execGetStreamingLevelList); \
DECLARE_FUNCTION(execGetPersistentLevel); \
DECLARE_FUNCTION(execIsInWorldPIE); \
DECLARE_FUNCTION(execIsInWorldGame); \
DECLARE_FUNCTION(execIsInWorldEditor); \
DECLARE_FUNCTION(execGetWorldFromContext); \
DECLARE_FUNCTION(execGetLevelFromActor); \
DECLARE_FUNCTION(execGetStreamingLevelNameFromActor);
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_INCLASS \
private: \
static void StaticRegisterNativesUNewCAVESystemCppBPLibrary(); \
friend struct Z_Construct_UClass_UNewCAVESystemCppBPLibrary_Statics; \
public: \
DECLARE_CLASS(UNewCAVESystemCppBPLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NewCAVESystemCpp"), NO_API) \
DECLARE_SERIALIZER(UNewCAVESystemCppBPLibrary)
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UNewCAVESystemCppBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNewCAVESystemCppBPLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UNewCAVESystemCppBPLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNewCAVESystemCppBPLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UNewCAVESystemCppBPLibrary(UNewCAVESystemCppBPLibrary&&); \
UNewCAVESystemCppBPLibrary(const UNewCAVESystemCppBPLibrary&); \
public: \
NO_API virtual ~UNewCAVESystemCppBPLibrary();
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_44_PROLOG
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_RPC_WRAPPERS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_INCLASS \
FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> NEWCAVESYSTEMCPP_API UClass* StaticClass<class UNewCAVESystemCppBPLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,10 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@ -1,7 +0,0 @@
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\AutoFocusFuncLib.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\ControllerActorTypes.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_GameSession.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\NewCAVESystemCppBPLibrary.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PlayerControllerBase.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\EdnParser.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PawnBase.h

View File

@ -1,8 +0,0 @@
{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\x\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o",
"..\\..\\..\\x\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.o"
]
}

View File

@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodeNewCAVESystemCpp_init() {}
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xD6E07E6A,
0x85E9E070,
0x045301CD,
METADATA_PARAMS(0, nullptr)
};
@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodeNewCAVESystemCpp_init() {}
}
return Z_Registration_Info_UPackage__Script_NewCAVESystemCpp.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NewCAVESystemCpp(Z_Construct_UPackage__Script_NewCAVESystemCpp, TEXT("/Script/NewCAVESystemCpp"), Z_Registration_Info_UPackage__Script_NewCAVESystemCpp, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD6E07E6A, 0x045301CD));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NewCAVESystemCpp(Z_Construct_UPackage__Script_NewCAVESystemCpp, TEXT("/Script/NewCAVESystemCpp"), Z_Registration_Info_UPackage__Script_NewCAVESystemCpp, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x85E9E070, 0x045301CD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -23,6 +23,7 @@ ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevelStreaming_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAttachmentRule();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ENetRole();
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
@ -189,6 +190,56 @@ DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execBindVectorAxisKey)
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActor_Parms
{
AActor* InputActor;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "NewCAVESystemCpp|Utility" },
{ "DeterminesOutputType", "InputActor" },
{ "DisplayName", "Clone Actor" },
{ "Keywords", "Duplicate" },
{ "ModuleRelativePath", "Public/NewCAVESystemCppBPLibrary.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_InputActor = { "InputActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, InputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_InputActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActor", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
{
P_GET_OBJECT(AActor,Z_Param_InputActor);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActor(Z_Param_InputActor);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActor
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorComplex
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms
{
AActor* TargetActor;
FTransform SpawnTransform;
@ -212,35 +263,35 @@ struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_TargetActor = { "TargetActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, TargetActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_SpawnTransform = { "SpawnTransform", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, SpawnTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_Owner = { "Owner", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, Owner), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag_SetBit(void* Obj)
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_TargetActor = { "TargetActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, TargetActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_SpawnTransform = { "SpawnTransform", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, SpawnTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_Owner = { "Owner", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, Owner), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActor_Parms*)Obj)->OnlySaveGameFlag = 1;
((NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms*)Obj)->OnlySaveGameFlag = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag = { "OnlySaveGameFlag", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActor_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_TargetActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_SpawnTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_Owner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue,
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag = { "OnlySaveGameFlag", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_TargetActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_SpawnTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_Owner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActor", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor()
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActorComplex", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams);
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActorComplex)
{
P_GET_OBJECT(AActor,Z_Param_TargetActor);
P_GET_STRUCT(FTransform,Z_Param_SpawnTransform);
@ -248,10 +299,127 @@ DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
P_GET_UBOOL(Z_Param_OnlySaveGameFlag);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActor(Z_Param_TargetActor,Z_Param_SpawnTransform,Z_Param_Owner,Z_Param_OnlySaveGameFlag);
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActorComplex(Z_Param_TargetActor,Z_Param_SpawnTransform,Z_Param_Owner,Z_Param_OnlySaveGameFlag);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActor
// End Class UNewCAVESystemCppBPLibrary Function CloneActorComplex
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorPro
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms
{
AActor* InputActor;
TArray<AActor*> OutAttachedActos;
bool IncludedAttachedActors;
EAttachmentRule InLocationRule;
EAttachmentRule InRotationRule;
EAttachmentRule InScaleRule;
bool bInWeldSimulatedBodies;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "AdvancedDisplay", "InLocationRule, InRotationRule, InScaleRule, bInWeldSimulatedBodies" },
{ "Category", "NewCAVESystemCpp|Utility" },
{ "CPP_Default_bInWeldSimulatedBodies", "false" },
{ "CPP_Default_IncludedAttachedActors", "true" },
{ "CPP_Default_InLocationRule", "SnapToTarget" },
{ "CPP_Default_InRotationRule", "SnapToTarget" },
{ "CPP_Default_InScaleRule", "KeepWorld" },
{ "DeterminesOutputType", "InputActor" },
{ "DisplayName", "Clone Actor Pro" },
{ "Keywords", "Duplicate" },
{ "ModuleRelativePath", "Public/NewCAVESystemCppBPLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InLocationRule_MetaData[] = {
{ "DisplayName", "Location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InRotationRule_MetaData[] = {
{ "DisplayName", "Rotation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InScaleRule_MetaData[] = {
{ "DisplayName", "Scale" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutAttachedActos_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutAttachedActos;
static void NewProp_IncludedAttachedActors_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_IncludedAttachedActors;
static const UECodeGen_Private::FBytePropertyParams NewProp_InLocationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InLocationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_InRotationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InRotationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_InScaleRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InScaleRule;
static void NewProp_bInWeldSimulatedBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInWeldSimulatedBodies;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InputActor = { "InputActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos_Inner = { "OutAttachedActos", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos = { "OutAttachedActos", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, OutAttachedActos), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms*)Obj)->IncludedAttachedActors = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors = { "IncludedAttachedActors", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule = { "InLocationRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InLocationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InLocationRule_MetaData), NewProp_InLocationRule_MetaData) }; // 366982490
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule = { "InRotationRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InRotationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InRotationRule_MetaData), NewProp_InRotationRule_MetaData) }; // 366982490
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule = { "InScaleRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InScaleRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InScaleRule_MetaData), NewProp_InScaleRule_MetaData) }; // 366982490
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms*)Obj)->bInWeldSimulatedBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies = { "bInWeldSimulatedBodies", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InputActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActorPro", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActorPro)
{
P_GET_OBJECT(AActor,Z_Param_InputActor);
P_GET_TARRAY_REF(AActor*,Z_Param_Out_OutAttachedActos);
P_GET_UBOOL(Z_Param_IncludedAttachedActors);
P_GET_ENUM(EAttachmentRule,Z_Param_InLocationRule);
P_GET_ENUM(EAttachmentRule,Z_Param_InRotationRule);
P_GET_ENUM(EAttachmentRule,Z_Param_InScaleRule);
P_GET_UBOOL(Z_Param_bInWeldSimulatedBodies);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActorPro(Z_Param_InputActor,Z_Param_Out_OutAttachedActos,Z_Param_IncludedAttachedActors,EAttachmentRule(Z_Param_InLocationRule),EAttachmentRule(Z_Param_InRotationRule),EAttachmentRule(Z_Param_InScaleRule),Z_Param_bInWeldSimulatedBodies);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActorPro
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorSimple
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorSimple_Statics
@ -1833,6 +2001,8 @@ void UNewCAVESystemCppBPLibrary::StaticRegisterNativesUNewCAVESystemCppBPLibrary
{ "BindAxisKey", &UNewCAVESystemCppBPLibrary::execBindAxisKey },
{ "BindVectorAxisKey", &UNewCAVESystemCppBPLibrary::execBindVectorAxisKey },
{ "CloneActor", &UNewCAVESystemCppBPLibrary::execCloneActor },
{ "CloneActorComplex", &UNewCAVESystemCppBPLibrary::execCloneActorComplex },
{ "CloneActorPro", &UNewCAVESystemCppBPLibrary::execCloneActorPro },
{ "CloneActorSimple", &UNewCAVESystemCppBPLibrary::execCloneActorSimple },
{ "DestroyComponent", &UNewCAVESystemCppBPLibrary::execDestroyComponent },
{ "EnableAllUserMouse", &UNewCAVESystemCppBPLibrary::execEnableAllUserMouse },
@ -1886,7 +2056,9 @@ struct Z_Construct_UClass_UNewCAVESystemCppBPLibrary_Statics
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindAxis, "BindAxis" }, // 3975996632
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindAxisKey, "BindAxisKey" }, // 2856714834
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindVectorAxisKey, "BindVectorAxisKey" }, // 2174720960
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor, "CloneActor" }, // 1963412522
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor, "CloneActor" }, // 1417071014
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex, "CloneActorComplex" }, // 3036237122
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro, "CloneActorPro" }, // 1786952554
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorSimple, "CloneActorSimple" }, // 1603321221
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_DestroyComponent, "DestroyComponent" }, // 1404669510
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_EnableAllUserMouse, "EnableAllUserMouse" }, // 2485882418
@ -1964,10 +2136,10 @@ UNewCAVESystemCppBPLibrary::~UNewCAVESystemCppBPLibrary() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNewCAVESystemCppBPLibrary, UNewCAVESystemCppBPLibrary::StaticClass, TEXT("UNewCAVESystemCppBPLibrary"), &Z_Registration_Info_UClass_UNewCAVESystemCppBPLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNewCAVESystemCppBPLibrary), 1226767677U) },
{ Z_Construct_UClass_UNewCAVESystemCppBPLibrary, UNewCAVESystemCppBPLibrary::StaticClass, TEXT("UNewCAVESystemCppBPLibrary"), &Z_Registration_Info_UClass_UNewCAVESystemCppBPLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNewCAVESystemCppBPLibrary), 231196583U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_2444092376(TEXT("/Script/NewCAVESystemCpp"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_3379634217(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@ -19,6 +19,7 @@ class ULevelSequencePlayer;
class ULevelStreaming;
class UObject;
class UWorld;
enum class EAttachmentRule : uint8;
struct FKey;
#ifdef NEWCAVESYSTEMCPP_NewCAVESystemCppBPLibrary_generated_h
#error "NewCAVESystemCppBPLibrary.generated.h already included, missing '#pragma once' in NewCAVESystemCppBPLibrary.h"
@ -28,6 +29,9 @@ struct FKey;
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetCurrentCameraFromSequence); \
DECLARE_FUNCTION(execEnableAllUserMouse); \
DECLARE_FUNCTION(execCloneActorPro); \
DECLARE_FUNCTION(execCloneActor); \
DECLARE_FUNCTION(execCloneActorComplex); \
DECLARE_FUNCTION(execCloneActorSimple); \
DECLARE_FUNCTION(execUnbindAllInput); \
DECLARE_FUNCTION(execBindVectorAxisKey); \
@ -44,7 +48,6 @@ struct FKey;
DECLARE_FUNCTION(execSetLevelSequenceActorDisableCameraCuts); \
DECLARE_FUNCTION(execSetActorLoadedOnClient); \
DECLARE_FUNCTION(execMoveActorToNewLevel); \
DECLARE_FUNCTION(execCloneActor); \
DECLARE_FUNCTION(execIsActorLocallyControlled); \
DECLARE_FUNCTION(execIsActorOwnedBy); \
DECLARE_FUNCTION(execGetActorNetRole); \

View File

@ -1,7 +1,7 @@
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\AutoFocusFuncLib.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_GameSession.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PawnBase.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PlayerControllerBase.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\ControllerActorTypes.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\EdnParser.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\NewCAVESystemCppBPLibrary.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_GameSession.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\AutoFocusFuncLib.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PawnBase.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\ControllerActorTypes.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PlayerControllerBase.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\EdnParser.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\NewCAVESystemCppBPLibrary.h

View File

@ -1,5 +1,13 @@
{
"OutputFiles": [
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.obj"
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\AutoFocusFuncLib.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\CA_GameSession.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\CA_PawnBase.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\CA_PlayerControllerBase.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\ControllerActorTypes.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\EdnParser.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\NewCAVESystemCpp.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Development\\NewCAVESystemCpp\\NewCAVESystemCppBPLibrary.cpp.obj"
]
}

View File

@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodeNewCAVESystemCpp_init() {}
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xD6E07E6A,
0x85E9E070,
0x045301CD,
METADATA_PARAMS(0, nullptr)
};
@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodeNewCAVESystemCpp_init() {}
}
return Z_Registration_Info_UPackage__Script_NewCAVESystemCpp.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NewCAVESystemCpp(Z_Construct_UPackage__Script_NewCAVESystemCpp, TEXT("/Script/NewCAVESystemCpp"), Z_Registration_Info_UPackage__Script_NewCAVESystemCpp, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD6E07E6A, 0x045301CD));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NewCAVESystemCpp(Z_Construct_UPackage__Script_NewCAVESystemCpp, TEXT("/Script/NewCAVESystemCpp"), Z_Registration_Info_UPackage__Script_NewCAVESystemCpp, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x85E9E070, 0x045301CD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -23,6 +23,7 @@ ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULevelStreaming_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAttachmentRule();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ENetRole();
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
@ -189,6 +190,56 @@ DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execBindVectorAxisKey)
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActor_Parms
{
AActor* InputActor;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "NewCAVESystemCpp|Utility" },
{ "DeterminesOutputType", "InputActor" },
{ "DisplayName", "Clone Actor" },
{ "Keywords", "Duplicate" },
{ "ModuleRelativePath", "Public/NewCAVESystemCppBPLibrary.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_InputActor = { "InputActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, InputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_InputActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActor", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
{
P_GET_OBJECT(AActor,Z_Param_InputActor);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActor(Z_Param_InputActor);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActor
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorComplex
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms
{
AActor* TargetActor;
FTransform SpawnTransform;
@ -212,35 +263,35 @@ struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_TargetActor = { "TargetActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, TargetActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_SpawnTransform = { "SpawnTransform", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, SpawnTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_Owner = { "Owner", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, Owner), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag_SetBit(void* Obj)
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_TargetActor = { "TargetActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, TargetActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_SpawnTransform = { "SpawnTransform", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, SpawnTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_Owner = { "Owner", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, Owner), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActor_Parms*)Obj)->OnlySaveGameFlag = 1;
((NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms*)Obj)->OnlySaveGameFlag = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag = { "OnlySaveGameFlag", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActor_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_TargetActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_SpawnTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_Owner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_OnlySaveGameFlag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewProp_ReturnValue,
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag = { "OnlySaveGameFlag", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_TargetActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_SpawnTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_Owner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_OnlySaveGameFlag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActor", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::NewCAVESystemCppBPLibrary_eventCloneActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor()
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActorComplex", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::NewCAVESystemCppBPLibrary_eventCloneActorComplex_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor_Statics::FuncParams);
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActorComplex)
{
P_GET_OBJECT(AActor,Z_Param_TargetActor);
P_GET_STRUCT(FTransform,Z_Param_SpawnTransform);
@ -248,10 +299,127 @@ DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActor)
P_GET_UBOOL(Z_Param_OnlySaveGameFlag);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActor(Z_Param_TargetActor,Z_Param_SpawnTransform,Z_Param_Owner,Z_Param_OnlySaveGameFlag);
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActorComplex(Z_Param_TargetActor,Z_Param_SpawnTransform,Z_Param_Owner,Z_Param_OnlySaveGameFlag);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActor
// End Class UNewCAVESystemCppBPLibrary Function CloneActorComplex
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorPro
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics
{
struct NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms
{
AActor* InputActor;
TArray<AActor*> OutAttachedActos;
bool IncludedAttachedActors;
EAttachmentRule InLocationRule;
EAttachmentRule InRotationRule;
EAttachmentRule InScaleRule;
bool bInWeldSimulatedBodies;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "AdvancedDisplay", "InLocationRule, InRotationRule, InScaleRule, bInWeldSimulatedBodies" },
{ "Category", "NewCAVESystemCpp|Utility" },
{ "CPP_Default_bInWeldSimulatedBodies", "false" },
{ "CPP_Default_IncludedAttachedActors", "true" },
{ "CPP_Default_InLocationRule", "SnapToTarget" },
{ "CPP_Default_InRotationRule", "SnapToTarget" },
{ "CPP_Default_InScaleRule", "KeepWorld" },
{ "DeterminesOutputType", "InputActor" },
{ "DisplayName", "Clone Actor Pro" },
{ "Keywords", "Duplicate" },
{ "ModuleRelativePath", "Public/NewCAVESystemCppBPLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InLocationRule_MetaData[] = {
{ "DisplayName", "Location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InRotationRule_MetaData[] = {
{ "DisplayName", "Rotation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InScaleRule_MetaData[] = {
{ "DisplayName", "Scale" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutAttachedActos_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutAttachedActos;
static void NewProp_IncludedAttachedActors_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_IncludedAttachedActors;
static const UECodeGen_Private::FBytePropertyParams NewProp_InLocationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InLocationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_InRotationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InRotationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_InScaleRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InScaleRule;
static void NewProp_bInWeldSimulatedBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInWeldSimulatedBodies;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InputActor = { "InputActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InputActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos_Inner = { "OutAttachedActos", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos = { "OutAttachedActos", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, OutAttachedActos), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms*)Obj)->IncludedAttachedActors = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors = { "IncludedAttachedActors", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule = { "InLocationRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InLocationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InLocationRule_MetaData), NewProp_InLocationRule_MetaData) }; // 366982490
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule = { "InRotationRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InRotationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InRotationRule_MetaData), NewProp_InRotationRule_MetaData) }; // 366982490
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule = { "InScaleRule", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, InScaleRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InScaleRule_MetaData), NewProp_InScaleRule_MetaData) }; // 366982490
void Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies_SetBit(void* Obj)
{
((NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms*)Obj)->bInWeldSimulatedBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies = { "bInWeldSimulatedBodies", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InputActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_OutAttachedActos,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_IncludedAttachedActors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InLocationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InRotationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_InScaleRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_bInWeldSimulatedBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UNewCAVESystemCppBPLibrary, nullptr, "CloneActorPro", nullptr, nullptr, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::NewCAVESystemCppBPLibrary_eventCloneActorPro_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UNewCAVESystemCppBPLibrary::execCloneActorPro)
{
P_GET_OBJECT(AActor,Z_Param_InputActor);
P_GET_TARRAY_REF(AActor*,Z_Param_Out_OutAttachedActos);
P_GET_UBOOL(Z_Param_IncludedAttachedActors);
P_GET_ENUM(EAttachmentRule,Z_Param_InLocationRule);
P_GET_ENUM(EAttachmentRule,Z_Param_InRotationRule);
P_GET_ENUM(EAttachmentRule,Z_Param_InScaleRule);
P_GET_UBOOL(Z_Param_bInWeldSimulatedBodies);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=UNewCAVESystemCppBPLibrary::CloneActorPro(Z_Param_InputActor,Z_Param_Out_OutAttachedActos,Z_Param_IncludedAttachedActors,EAttachmentRule(Z_Param_InLocationRule),EAttachmentRule(Z_Param_InRotationRule),EAttachmentRule(Z_Param_InScaleRule),Z_Param_bInWeldSimulatedBodies);
P_NATIVE_END;
}
// End Class UNewCAVESystemCppBPLibrary Function CloneActorPro
// Begin Class UNewCAVESystemCppBPLibrary Function CloneActorSimple
struct Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorSimple_Statics
@ -1833,6 +2001,8 @@ void UNewCAVESystemCppBPLibrary::StaticRegisterNativesUNewCAVESystemCppBPLibrary
{ "BindAxisKey", &UNewCAVESystemCppBPLibrary::execBindAxisKey },
{ "BindVectorAxisKey", &UNewCAVESystemCppBPLibrary::execBindVectorAxisKey },
{ "CloneActor", &UNewCAVESystemCppBPLibrary::execCloneActor },
{ "CloneActorComplex", &UNewCAVESystemCppBPLibrary::execCloneActorComplex },
{ "CloneActorPro", &UNewCAVESystemCppBPLibrary::execCloneActorPro },
{ "CloneActorSimple", &UNewCAVESystemCppBPLibrary::execCloneActorSimple },
{ "DestroyComponent", &UNewCAVESystemCppBPLibrary::execDestroyComponent },
{ "EnableAllUserMouse", &UNewCAVESystemCppBPLibrary::execEnableAllUserMouse },
@ -1886,7 +2056,9 @@ struct Z_Construct_UClass_UNewCAVESystemCppBPLibrary_Statics
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindAxis, "BindAxis" }, // 3975996632
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindAxisKey, "BindAxisKey" }, // 2856714834
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_BindVectorAxisKey, "BindVectorAxisKey" }, // 2174720960
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor, "CloneActor" }, // 1963412522
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActor, "CloneActor" }, // 1417071014
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorComplex, "CloneActorComplex" }, // 3036237122
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorPro, "CloneActorPro" }, // 1786952554
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_CloneActorSimple, "CloneActorSimple" }, // 1603321221
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_DestroyComponent, "DestroyComponent" }, // 1404669510
{ &Z_Construct_UFunction_UNewCAVESystemCppBPLibrary_EnableAllUserMouse, "EnableAllUserMouse" }, // 2485882418
@ -1964,10 +2136,10 @@ UNewCAVESystemCppBPLibrary::~UNewCAVESystemCppBPLibrary() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNewCAVESystemCppBPLibrary, UNewCAVESystemCppBPLibrary::StaticClass, TEXT("UNewCAVESystemCppBPLibrary"), &Z_Registration_Info_UClass_UNewCAVESystemCppBPLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNewCAVESystemCppBPLibrary), 1226767677U) },
{ Z_Construct_UClass_UNewCAVESystemCppBPLibrary, UNewCAVESystemCppBPLibrary::StaticClass, TEXT("UNewCAVESystemCppBPLibrary"), &Z_Registration_Info_UClass_UNewCAVESystemCppBPLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNewCAVESystemCppBPLibrary), 231196583U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_2444092376(TEXT("/Script/NewCAVESystemCpp"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_3379634217(TEXT("/Script/NewCAVESystemCpp"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@ -19,6 +19,7 @@ class ULevelSequencePlayer;
class ULevelStreaming;
class UObject;
class UWorld;
enum class EAttachmentRule : uint8;
struct FKey;
#ifdef NEWCAVESYSTEMCPP_NewCAVESystemCppBPLibrary_generated_h
#error "NewCAVESystemCppBPLibrary.generated.h already included, missing '#pragma once' in NewCAVESystemCppBPLibrary.h"
@ -28,6 +29,9 @@ struct FKey;
#define FID_HostProject_Plugins_NewCAVESystemCpp_Source_NewCAVESystemCpp_Public_NewCAVESystemCppBPLibrary_h_47_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetCurrentCameraFromSequence); \
DECLARE_FUNCTION(execEnableAllUserMouse); \
DECLARE_FUNCTION(execCloneActorPro); \
DECLARE_FUNCTION(execCloneActor); \
DECLARE_FUNCTION(execCloneActorComplex); \
DECLARE_FUNCTION(execCloneActorSimple); \
DECLARE_FUNCTION(execUnbindAllInput); \
DECLARE_FUNCTION(execBindVectorAxisKey); \
@ -44,7 +48,6 @@ struct FKey;
DECLARE_FUNCTION(execSetLevelSequenceActorDisableCameraCuts); \
DECLARE_FUNCTION(execSetActorLoadedOnClient); \
DECLARE_FUNCTION(execMoveActorToNewLevel); \
DECLARE_FUNCTION(execCloneActor); \
DECLARE_FUNCTION(execIsActorLocallyControlled); \
DECLARE_FUNCTION(execIsActorOwnedBy); \
DECLARE_FUNCTION(execGetActorNetRole); \

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@ -1,7 +1,7 @@
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\AutoFocusFuncLib.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_GameSession.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\NewCAVESystemCppBPLibrary.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\ControllerActorTypes.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\EdnParser.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PlayerControllerBase.h
D:\ProjectTemp\UE55PluginDev\TestPackage\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PawnBase.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\AutoFocusFuncLib.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PawnBase.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_GameSession.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\CA_PlayerControllerBase.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\ControllerActorTypes.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\EdnParser.h
G:\Unreal Projects\UE55PlugDev\Package\NewCAVESystemCpp\HostProject\Plugins\NewCAVESystemCpp\Source\NewCAVESystemCpp\Public\NewCAVESystemCppBPLibrary.h

View File

@ -1,5 +1,13 @@
{
"OutputFiles": [
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.obj"
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\Module.NewCAVESystemCpp.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\AutoFocusFuncLib.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\CA_GameSession.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\CA_PawnBase.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\CA_PlayerControllerBase.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\ControllerActorTypes.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\EdnParser.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\NewCAVESystemCpp.cpp.obj",
"..\\..\\..\\x64\\UnrealGame\\Shipping\\NewCAVESystemCpp\\NewCAVESystemCppBPLibrary.cpp.obj"
]
}

View File

@ -1,5 +1,3 @@
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "NewCAVESystemCppBPLibrary.h"
#include "NewCAVESystemCpp.h"
#include "MISC/PackageName.h"
@ -242,11 +240,24 @@ UNewCAVESystemCppBPLibrary::GetChildComponent(const AActor* actor)
return subCompArr;
}
AActor * UNewCAVESystemCppBPLibrary::CloneActor(AActor *TargetActor, FTransform SpawnTransform, AActor *Owner, bool OnlySaveGameFlag)
AActor* UNewCAVESystemCppBPLibrary::CloneActorSimple(const UObject* WorldContextObject, AActor* InputActor)
{
if (TargetActor&&TargetActor->GetClass()->IsValidLowLevel() && GWorld.GetReference())
UWorld* World = WorldContextObject->GetWorld();
//UE_LOG(LogTemp, Log, TEXT("Actor Duplication"));
FActorSpawnParameters params;
params.Template = InputActor;
UClass* ItemClass = InputActor->GetClass();
AActor* const SpawnedActor = World->SpawnActor<AActor>(ItemClass, params);
return SpawnedActor;
}
AActor* UNewCAVESystemCppBPLibrary::CloneActorComplex(AActor* TargetActor, FTransform SpawnTransform, AActor* Owner, bool OnlySaveGameFlag)
{
if (TargetActor && TargetActor->GetClass()->IsValidLowLevel() && GWorld.GetReference())
{
FActorSpawnParameters SpawnParm;
SpawnParm.Template = TargetActor;
SpawnParm.SpawnCollisionHandlingOverride = TargetActor->SpawnCollisionHandlingMethod;
SpawnParm.Owner = Owner;
auto defObj = TargetActor->GetClass()->GetDefaultObject<AActor>();
@ -265,6 +276,87 @@ AActor * UNewCAVESystemCppBPLibrary::CloneActor(AActor *TargetActor, FTransform
return nullptr;
}
AActor* UNewCAVESystemCppBPLibrary::CloneActor(AActor* InputActor)
{
if (InputActor)
{
//Init Setup
UWorld* World = InputActor->GetWorld();
//Setup spawn para to all data from InputActor
FActorSpawnParameters params;
params.Template = InputActor;
//Spawn Actor Action
UClass* ItemClass = InputActor->GetClass();
AActor* const SpawnedActor = World->SpawnActor<AActor>(ItemClass, params);
CloneChildActorAndCmp(InputActor, SpawnedActor, false);
return SpawnedActor;
}
else
{
UE_LOG(LogTemp, Warning, TEXT("Kickstart BPL: Invalid InputActor"));
return nullptr;
}
}
AActor * UNewCAVESystemCppBPLibrary::CloneActorPro(AActor* InputActor, TArray<AActor*>& OutAttachedActos, bool IncludedAttachedActors,
EAttachmentRule InLocationRule,
EAttachmentRule InRotationRule,
EAttachmentRule InScaleRule,
bool bInWeldSimulatedBodies)
{
//Call Comp Function
AActor* SpawnedActor = CloneActor(InputActor);
//Init Setup
UWorld* World = InputActor->GetWorld();
TArray<AActor*> tempChildActors;
InputActor->GetAllChildActors(tempChildActors);
#pragma region Clone Attached Actors?
if (IncludedAttachedActors)
{
//Also Clone Attached Actors from "Input Actor"
TArray<AActor*> AttachedActors; //For Out AttachedActors
InputActor->GetAttachedActors(AttachedActors);
//For loop
for (AActor* tempAttachedActor : AttachedActors)
{
if (!tempChildActors.Contains(tempAttachedActor))
{
//Setup spawn para to all data from InputActor
FActorSpawnParameters tempParams;
tempParams.Template = tempAttachedActor;
//Spawn Actor Action
UClass* tempItemClass = tempAttachedActor->GetClass();
AActor* tempSpawnedActor = World->SpawnActor<AActor>(tempItemClass, tempParams);
//Use to "DEFINE" the AttachRules. Declear is not allow when packaging plugin
FAttachmentTransformRules tempAttachRules = FAttachmentTransformRules(InLocationRule, InRotationRule, InScaleRule, bInWeldSimulatedBodies);
//Attach to Parent
tempSpawnedActor->AttachToActor(
SpawnedActor,
tempAttachRules);
AActor& temp2Actor = *tempSpawnedActor;
//Add to Array
OutAttachedActos.Add(tempSpawnedActor);
}
}
}
#pragma endregion
return SpawnedActor;
}
bool UNewCAVESystemCppBPLibrary::CloneChildActorAndCmp(AActor *ScrActor, AActor *DesActor, bool OnlySaveGameFlag)
{
verify((ScrActor&&DesActor) || (!ScrActor && !DesActor));
@ -431,17 +523,7 @@ void UNewCAVESystemCppBPLibrary::UnbindAllInput(AActor * InputActor)
//}
AActor * UNewCAVESystemCppBPLibrary::CloneActorSimple(const UObject* WorldContextObject, AActor * InputActor)
{
UWorld * World = WorldContextObject->GetWorld();
//UE_LOG(LogTemp, Log, TEXT("Actor Duplication"));
FActorSpawnParameters params;
params.Template = InputActor;
UClass * ItemClass = InputActor->GetClass();
AActor* const SpawnedActor = World->SpawnActor<AActor>(ItemClass, params);
return SpawnedActor;
}
/*
UClass* UNewCAVESystemCppBPLibrary::GetClassByPath(const FName& AssetPath)
{

View File

@ -107,8 +107,7 @@ public:
UFUNCTION(BlueprintPure, Category = "NewCAVESystemCpp|Utility")
static bool IsActorLocallyControlled(AActor* Actor);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility", meta = (WorldContext = "WorldContextObject"))
static AActor *CloneActor(AActor *TargetActor, FTransform SpawnTransform, AActor *Owner, bool OnlySaveGameFlag);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility")
static void MoveActorToNewLevel(AActor* InputActor, ULevel* NewLevel);
@ -159,9 +158,24 @@ public:
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility")
static void UnbindAllInput(AActor* InputActor);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility", meta = (WorldContext = "WorldContextObject"))
static AActor* CloneActorSimple(const UObject* WorldContextObject, AActor* InputActor);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility", meta = (WorldContext = "WorldContextObject"))
static AActor* CloneActorComplex(AActor* TargetActor, FTransform SpawnTransform, AActor* Owner, bool OnlySaveGameFlag);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility", meta = (DisplayName = "Clone Actor", Keywords = "Duplicate", DeterminesOutputType = "InputActor"))
static AActor* CloneActor(AActor* InputActor);
UFUNCTION(BlueprintCallable, Category = "NewCAVESystemCpp|Utility", meta = (Keywords = "Duplicate", DeterminesOutputType = "InputActor", DisplayName = "Clone Actor Pro", AdvancedDisplay = "InLocationRule, InRotationRule, InScaleRule, bInWeldSimulatedBodies"))
static AActor* CloneActorPro(
AActor* InputActor,
TArray<AActor*>& OutAttachedActos,
bool IncludedAttachedActors = true,
UPARAM(DisplayName = "Location") EAttachmentRule InLocationRule = EAttachmentRule::SnapToTarget,
UPARAM(DisplayName = "Rotation") EAttachmentRule InRotationRule = EAttachmentRule::SnapToTarget,
UPARAM(DisplayName = "Scale") EAttachmentRule InScaleRule = EAttachmentRule::KeepWorld,
bool bInWeldSimulatedBodies = false);
/*
DECLARE_DYNAMIC_DELEGATE(FOnPackageLoaded);