add VST anchor customize

This commit is contained in:
surferHalo-CAVE-Computer 2025-09-25 12:23:13 +08:00
parent 5de79c45b4
commit 50ca011140
57 changed files with 2547 additions and 15 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AndroidVulkanVideoFactory
#pragma once
#include "C:/Users/SY-CAVE/Documents/Unreal Projects/XMSXDLBE_Pico55/Intermediate/Build/Android/a/XMSXDLBE_Pico55/Development/Engine/SharedDefinitions.Engine.Cpp20.h"
#undef ANDROIDVULKANVIDEOFACTORY_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "AndroidVulkanVideoFactory"
#define UE_PLUGIN_NAME "AndroidVulkanVideo"
#define VK_USE_PLATFORM_ANDROID_KHR 1
#define USE_ANDROID_VULKAN_SWAPPY 1
#define VULKANRHI_API
#define ANDROIDVULKANVIDEO_API
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
#define PROJECTS_API
#define MEDIA_API
#define MEDIAUTILS_API
#define ANDROIDVULKANVIDEOFACTORY_API

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideoFactory/Private/AndroidVulkanVideoFactoryModule.cpp"

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-c
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-I"..\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\AudioMixer\\UHT"
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-I"..\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\AudioLinkEngine\\UHT"
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-I"..\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\ClothSysRuntimeIntrfc\\UHT"
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-I"..\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\MovieSceneCapture\\UHT"
-I"Runtime\\MovieSceneCapture\\Public"
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-I"..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\AndroidVulkanVideo\\UHT"
-I"..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Source"
-I"..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Source\\AndroidVulkanVideo\\Public"
-I"Runtime\\Projects\\Public"
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-I"..\\Intermediate\\Build\\Android\\UnrealGame\\Inc\\MediaUtils\\UHT"
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-isystem"C:\\Users\\SY-CAVE\\AppData\\Local\\Android\\Sdk\\ndk\\25.1.8937393\\sources\\android\\cpufeatures"
-isystem"ThirdParty\\GuidelinesSupportLibrary\\GSL-1144\\include"
-isystem"ThirdParty\\RapidJSON\\1.1.0"
-isystem"ThirdParty\\OpenGL"
-Wall
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--target=aarch64-none-linux-android26 --gcc-toolchain="C:\Users\SY-CAVE\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains/llvm\prebuilt/windows-x86_64" --sysroot="C:/Users/SY-CAVE/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -DANDROID=1
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-include-pch "C:\\Users\\SY-CAVE\\Documents\\Unreal Projects\\XMSXDLBE_Pico55\\Intermediate\\Build\\Android\\a\\XMSXDLBE_Pico55\\Development\\Engine\\SharedPCH.Engine.Cpp20.h.gch"
-include "..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Intermediate\\Build\\Android\\a\\UnrealGame\\Development\\AndroidVulkanVideoFactory\\Definitions.AndroidVulkanVideoFactory.h"
-x c++
-std=c++20
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"..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Intermediate\\Build\\Android\\a\\UnrealGame\\Development\\AndroidVulkanVideoFactory\\Module.AndroidVulkanVideoFactory.cpp"
-MD -MF"..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Intermediate\\Build\\Android\\a\\UnrealGame\\Development\\AndroidVulkanVideoFactory\\Module.AndroidVulkanVideoFactory.cpp.d"
-o "..\\Plugins\\Marketplace\\October3d55\\M\\DirectVideoAndroid\\Intermediate\\Build\\Android\\a\\UnrealGame\\Development\\AndroidVulkanVideoFactory\\Module.AndroidVulkanVideoFactory.cpp.o"

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@ -1,6 +1,6 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AndroidVulkanVideoFactory // Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AndroidVulkanVideoFactory
#pragma once #pragma once
#include "C:/UProject/PicoXRTest/PluginPrep/PICOOpenXR/HostProject/Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h" #include "C:/Users/SY-CAVE/Documents/Unreal Projects/XMSXDLBE_Pico55/Intermediate/Build/Win64/x64/XMSXDLBE_Pico55Editor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef ANDROIDVULKANVIDEOFACTORY_API #undef ANDROIDVULKANVIDEOFACTORY_API
#define UE_IS_ENGINE_MODULE 1 #define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_FORMAT_STRINGS 1

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@ -1,2 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp" #include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp"
#include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideoFactory/Private/AndroidVulkanVideoFactoryModule.cpp"

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@ -0,0 +1,21 @@
{
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"Data": {
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"PCH": "c:\\users\\sy-cave\\documents\\unreal projects\\xmsxdlbe_pico55\\intermediate\\build\\win64\\x64\\xmsxdlbe_pico55editor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"c:\\program files\\epic games\\ue_5.5\\engine\\plugins\\marketplace\\october3d55\\m\\directvideoandroid\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\androidvulkanvideofactory\\definitions.androidvulkanvideofactory.h",
"c:\\program files\\epic games\\ue_5.5\\engine\\plugins\\marketplace\\october3d55\\m\\directvideoandroid\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\androidvulkanvideofactory\\permoduleinline.gen.cpp",
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"c:\\program files\\epic games\\ue_5.5\\engine\\source\\runtime\\media\\public\\imediamodule.h",
"c:\\program files\\epic games\\ue_5.5\\engine\\source\\runtime\\media\\public\\imediaplayerfactory.h",
"c:\\program files\\epic games\\ue_5.5\\engine\\plugins\\marketplace\\october3d55\\m\\directvideoandroid\\source\\androidvulkanvideo\\public\\androidvulkanvideo.h",
"c:\\program files\\epic games\\ue_5.5\\engine\\source\\runtime\\media\\public\\imediaplayer.h",
"c:\\program files\\epic games\\ue_5.5\\engine\\source\\runtime\\media\\public\\imediaeventsink.h"
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}

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp"
/FI"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h" /FI"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h" /FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h" /Yu"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/Fp"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch" /Fp"C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" /Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif" /experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json" /sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json"

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@ -1,8 +1,8 @@
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp"
/FI"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h" /FI"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
/FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h" /FI"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Definitions.AndroidVulkanVideoFactory.h"
/Yu"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h" /Yu"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h"
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/Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" /Fo"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
/experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif" /experimental:log "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.sarif"
/sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json" /sourceDependencies "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.dep.json"

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@ -1,3 +1,2 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Marketplace/Oct3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp" #include "../Plugins/Marketplace/October3d55/M/DirectVideoAndroid/Intermediate/Build/Win64/x64/UnrealEditor/Development/AndroidVulkanVideoFactory/PerModuleInline.gen.cpp"
#include "../Plugins/Marketplace/Oct3d55/M/DirectVideoAndroid/Source/AndroidVulkanVideoFactory/Private/AndroidVulkanVideoFactoryModule.cpp"

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@ -0,0 +1,18 @@
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@ -36,9 +36,8 @@
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"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"

View File

@ -36,7 +36,7 @@
/NODEFAULTLIB:"LIBCPD" /NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6 /FUNCTIONPADMIN:6
/NOIMPLIB /NOIMPLIB
"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj" "C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"

View File

@ -6,8 +6,7 @@
/NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll" /NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll"
/IGNORE:4221 /IGNORE:4221
/NODEFAULTLIB /NODEFAULTLIB
"C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj" "C:\Users\SY-CAVE\Documents\Unreal Projects\XMSXDLBE_Pico55\Intermediate\Build\Win64\x64\XMSXDLBE_Pico55Editor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"
/OUT:"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\UnrealEditor-AndroidVulkanVideoFactory.lib" /OUT:"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\UnrealEditor-AndroidVulkanVideoFactory.lib"

View File

@ -6,7 +6,7 @@
/NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll" /NAME:"UnrealEditor-AndroidVulkanVideoFactory.dll"
/IGNORE:4221 /IGNORE:4221
/NODEFAULTLIB /NODEFAULTLIB
"C:\UProject\PicoXRTest\PluginPrep\WebCommunication\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj" "C:\UProject\PicoXRTest\PluginPrep\PICOOpenXR\HostProject\Intermediate\Build\Win64\x64\UnrealEditor\Development\UnrealEd\SharedPCH.UnrealEd.Cpp20.h.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Module.AndroidVulkanVideoFactory.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\AndroidVulkanVideoFactoryModule.cpp.obj"
"..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res" "..\Plugins\Marketplace\October3d55\M\DirectVideoAndroid\Intermediate\Build\Win64\x64\UnrealEditor\Development\AndroidVulkanVideoFactory\Default.rc2.res"

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@ -0,0 +1,28 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXREditor
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXREDITOR_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXREditor"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXREDITOR_API DLLEXPORT

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@ -0,0 +1,29 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRHMD
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRHMD_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRHMD"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define PROCEDURALMESHCOMPONENT_API DLLIMPORT
#define PICOOPENXRHMD_API DLLEXPORT

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@ -0,0 +1,32 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRHandInteraction
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRHANDINTERACTION_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRHandInteraction"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define OPENXRINPUT_API DLLIMPORT
#define ENHANCEDINPUT_API DLLIMPORT
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define INPUTEDITOR_API DLLIMPORT
#define PICOOPENXRHANDINTERACTION_API DLLEXPORT
#define INPUTDEVICE_API DLLIMPORT

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@ -0,0 +1,34 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRHandTracking
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRHANDTRACKING_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRHandTracking"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define LIVELINKANIMATIONCORE_API DLLIMPORT
#define LIVELINKINTERFACE_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define OPENXRINPUT_API DLLIMPORT
#define ENHANCEDINPUT_API DLLIMPORT
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define INPUTEDITOR_API DLLIMPORT
#define PICOOPENXRHANDTRACKING_API DLLEXPORT
#define INPUTDEVICE_API DLLIMPORT

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@ -0,0 +1,28 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRInput
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRINPUT_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRInput"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define PICOOPENXRINPUT_API DLLEXPORT

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@ -0,0 +1,29 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRMR
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRMR_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRMR"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define OPENXRHMD_API DLLIMPORT
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define PROCEDURALMESHCOMPONENT_API DLLIMPORT
#define PICOOPENXRMR_API DLLEXPORT

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@ -0,0 +1,31 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRMovement
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRMOVEMENT_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRMovement"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define LIVELINKANIMATIONCORE_API DLLIMPORT
#define LIVELINKINTERFACE_API DLLIMPORT
#define OPENXRHMD_API DLLIMPORT
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define EYETRACKER_API DLLIMPORT
#define PICOOPENXRMOVEMENT_API DLLEXPORT

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@ -0,0 +1,28 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRPassthrough
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRPASSTHROUGH_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRPassthrough"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define OPENXRHMD_API DLLIMPORT
#define XRBASE_API DLLIMPORT
#define AUGMENTEDREALITY_API DLLIMPORT
#define MRMESH_API DLLIMPORT
#define D3D11RHI_API DLLIMPORT
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
#define PROFILE 1
#define D3D12RHI_API DLLIMPORT
#define WITH_PIX_EVENT_RUNTIME 1
#define VK_USE_PLATFORM_WIN32_KHR 1
#define VK_USE_PLATFORM_WIN32_KHX 1
#define VULKANRHI_API DLLIMPORT
#define XR_NO_PROTOTYPES 1
#define PICOOPENXRRUNTIMESETTINGS_API DLLIMPORT
#define PICOOPENXRPASSTHROUGH_API DLLEXPORT

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@ -0,0 +1,14 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for PICOOpenXRRuntimeSettings
#pragma once
#include "../Intermediate/Build/Win64/x64/UnrealEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef PICOOPENXRRUNTIMESETTINGS_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_MODULE_NAME "PICOOpenXRRuntimeSettings"
#define UE_PLUGIN_NAME "PICOOpenXR"
#define PICOOPENXRRUNTIMESETTINGS_API DLLEXPORT

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