{ "OutputFiles": [ "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\Module.SocketIOClient.cpp.obj", "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\SIOMessageConvert.cpp.obj", "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\SocketIOClient.cpp.obj", "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\SocketIOClientComponent.cpp.obj", "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\SocketIOFunctionLibrary.cpp.obj", "..\\..\\..\\x64\\UnrealGame\\Development\\SocketIOClient\\SocketIONative.cpp.obj" ] }