{ "FileVersion": 3, "Version": 0, "VersionName": "2.1.3", "FriendlyName": "BlobSerialization", "Description": "Allows usage of Blobs, blueprint variables that can contain anything! Also adds advanced serialization utilities in C++ to easily use the power of serialization.", "Category": "Programming", "CreatedBy": "Samuel Kahn", "CreatedByURL": "kahncode.com", "DocsURL": "https://kahncode.com", "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/711bd21b90fc4c63819eefb64b8fbf95", "SupportURL": "support@kahncode.com", "EngineVersion": "5.5.0", "CanContainContent": true, "Installed": true, "Modules": [ { "Name": "BlobSerialization", "Type": "Runtime", "LoadingPhase": "Default" }, { "Name": "BlobSerializationEditor", "Type": "UncookedOnly", "LoadingPhase": "Default", "PlatformAllowList": [ "Win64", "Mac", "Linux" ] } ] }