// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "LTweener.h" #include "LTween.h" #include "Engine/World.h" #include "LTweenerUpdate.generated.h" UCLASS(NotBlueprintType) class LTWEEN_API ULTweenerUpdate :public ULTweener { GENERATED_BODY() public: void SetInitialValue(int newEndValue) { } protected: virtual void OnStartGetValue() override { } virtual bool ToNext(float deltaTime, float unscaledDeltaTime) override { if (auto world = GetWorld()) { if (world->IsPaused() && affectByGamePause)return true; } if (isMarkedToKill)return false; if (isMarkedPause)return true;//no need to tick time if pause onUpdateCpp.ExecuteIfBound(affectByTimeDilation ? deltaTime : unscaledDeltaTime); return true; } virtual void TweenAndApplyValue(float currentTime) override { } virtual ULTweener* SetDelay(float newDelay)override { UE_LOG(LTween, Error, TEXT("[LTweenerFrame::SetDelay]LTweenerUpdate does not support delay!")); return this; } virtual ULTweener* SetLoop(ELTweenLoop newLoopType, int32 newLoopCount)override { UE_LOG(LTween, Error, TEXT("[LTweenerFrame::SetLoop]LTweenerUpdate does not support loop!")); return this; } virtual void SetValueForIncremental() override { } virtual void SetOriginValueForRestart() override { } };