// Copyright HTC Corporation All Rights Reserved. #include "ViveOpenXRFocus3Controller.h" #include "Engine/Engine.h" #include "InputCoreTypes.h" #include "Misc/ConfigCacheIni.h" #define LOCTEXT_NAMESPACE "FViveOpenXRFocus3ControllerModule" DEFINE_LOG_CATEGORY(LogViveOpenXRFocus3Controller); namespace Focus3Keys { // Regular Controller Keys const FKey Focus3_Left_X_Click("Focus3_Left_X_Click"); const FKey Focus3_Left_Y_Click("Focus3_Left_Y_Click"); const FKey Focus3_Left_Menu_Click("Focus3_Left_Menu_Click"); const FKey Focus3_Left_Grip_Click("Focus3_Left_Grip_Click"); const FKey Focus3_Left_Grip_Touch("Focus3_Left_Grip_Touch"); const FKey Focus3_Left_Grip_Axis("Focus3_Left_Grip_Axis"); const FKey Focus3_Left_Trigger_Click("Focus3_Left_Trigger_Click"); const FKey Focus3_Left_Trigger_Touch("Focus3_Left_Trigger_Touch"); const FKey Focus3_Left_Trigger_Axis("Focus3_Left_Trigger_Axis"); const FKey Focus3_Left_Thumbstick_X("Focus3_Left_Thumbstick_X"); const FKey Focus3_Left_Thumbstick_Y("Focus3_Left_Thumbstick_Y"); const FKey Focus3_Left_Thumbstick_2D("Focus3_Left_Thumbstick_2D"); const FKey Focus3_Left_Thumbstick_Click("Focus3_Left_Thumbstick_Click"); const FKey Focus3_Left_Thumbstick_Touch("Focus3_Left_Thumbstick_Touch"); const FKey Focus3_Left_Thumbrest_Touch("Focus3_Left_Thumbrest_Touch"); const FKey Focus3_Right_A_Click("Focus3_Right_A_Click"); const FKey Focus3_Right_B_Click("Focus3_Right_B_Click"); const FKey Focus3_Right_Grip_Click("Focus3_Right_Grip_Click"); const FKey Focus3_Right_Grip_Touch("Focus3_Right_Grip_Touch"); const FKey Focus3_Right_Grip_Axis("Focus3_Right_Grip_Axis"); const FKey Focus3_Right_Trigger_Click("Focus3_Right_Trigger_Click"); const FKey Focus3_Right_Trigger_Touch("Focus3_Right_Trigger_Touch"); const FKey Focus3_Right_Trigger_Axis("Focus3_Right_Trigger_Axis"); const FKey Focus3_Right_Thumbstick_X("Focus3_Right_Thumbstick_X"); const FKey Focus3_Right_Thumbstick_Y("Focus3_Right_Thumbstick_Y"); const FKey Focus3_Right_Thumbstick_2D("Focus3_Right_Thumbstick_2D"); const FKey Focus3_Right_Thumbstick_Click("Focus3_Right_Thumbstick_Click"); const FKey Focus3_Right_Thumbstick_Touch("Focus3_Right_Thumbstick_Touch"); const FKey Focus3_Right_Thumbrest_Touch("Focus3_Right_Thumbrest_Touch"); } void FViveOpenXRFocus3ControllerModule::StartupModule() { #pragma region Focus3 KEYS EKeys::AddMenuCategoryDisplayInfo("Focus3", LOCTEXT("Focus3SubCategory", "HTC Focus3"), TEXT("GraphEditor.PadEvent_16x")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_X_Click, LOCTEXT("Focus3_Left_X_Click", "Focus3 (L) X Press"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Y_Click, LOCTEXT("Focus3_Left_Y_Click", "Focus3 (L) Y Press"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Menu_Click, LOCTEXT("Focus3_Left_Menu_Click", "Focus3 (L) Menu"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Grip_Click, LOCTEXT("Focus3_Left_Grip_Click", "Focus3 (L) Grip"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Grip_Touch, LOCTEXT("Focus3_Left_Grip_Touch", "Focus3 (L) Grip Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Grip_Axis, LOCTEXT("Focus3_Left_Grip_Axis", "Focus3 (L) Grip Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Trigger_Click, LOCTEXT("Focus3_Left_Trigger_Click", "Focus3 (L) Trigger"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Trigger_Touch, LOCTEXT("Focus3_Left_Trigger_Touch", "Focus3 (L) Trigger Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Trigger_Axis, LOCTEXT("Focus3_Left_Trigger_Axis", "Focus3 (L) Trigger Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbstick_X, LOCTEXT("Focus3_Left_Thumbstick_X", "Focus3 (L) Thumbstick X-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbstick_Y, LOCTEXT("Focus3_Left_Thumbstick_Y", "Focus3 (L) Thumbstick Y-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddPairedKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbstick_2D, LOCTEXT("Focus3_Left_Thumbstick_2D", "Focus3 (L) Thumbstick 2D-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis2D | FKeyDetails::NotBlueprintBindableKey, "Focus3"), Focus3Keys::Focus3_Left_Thumbstick_X, Focus3Keys::Focus3_Left_Thumbstick_Y); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbstick_Click, LOCTEXT("Focus3_Left_Thumbstick_Click", "Focus3 (L) Thumbstick"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbstick_Touch, LOCTEXT("Focus3_Left_Thumbstick_Touch", "Focus3 (L) Thumbstick Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Left_Thumbrest_Touch, LOCTEXT("Focus3_Left_Thumbrest_Touch", "Focus3 (L) Thumbrest Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_A_Click, LOCTEXT("Focus3_Right_A_Click", "Focus3 (R) A Press"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_B_Click, LOCTEXT("Focus3_Right_B_Click", "Focus3 (R) B Press"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Grip_Click, LOCTEXT("Focus3_Right_Grip_Click", "Focus3 (R) Grip"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Grip_Touch, LOCTEXT("Focus3_Right_Grip_Touch", "Focus3 (R) Grip Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Grip_Axis, LOCTEXT("Focus3_Right_Grip_Axis", "Focus3 (R) Grip Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Trigger_Click, LOCTEXT("Focus3_Right_Trigger_Click", "Focus3 (R) Trigger"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Trigger_Touch, LOCTEXT("Focus3_Right_Trigger_Touch", "Focus3 (R) Trigger Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Trigger_Axis, LOCTEXT("Focus3_Right_Trigger_Axis", "Focus3 (R) Trigger Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbstick_X, LOCTEXT("Focus3_Right_Thumbstick_X", "Focus3 (R) Thumbstick X-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbstick_Y, LOCTEXT("Focus3_Right_Thumbstick_Y", "Focus3 (R) Thumbstick Y-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis1D | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddPairedKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbstick_2D, LOCTEXT("Focus3_Right_Thumbstick_2D", "Focus3 (R) Thumbstick 2D-Axis"), FKeyDetails::GamepadKey | FKeyDetails::Axis2D | FKeyDetails::NotBlueprintBindableKey, "Focus3"), Focus3Keys::Focus3_Right_Thumbstick_X, Focus3Keys::Focus3_Right_Thumbstick_Y); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbstick_Click, LOCTEXT("Focus3_Right_Thumbstick_Click", "Focus3 (R) Thumbstick"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbstick_Touch, LOCTEXT("Focus3_Right_Thumbstick_Touch", "Focus3 (R) Thumbstick Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); EKeys::AddKey(FKeyDetails(Focus3Keys::Focus3_Right_Thumbrest_Touch, LOCTEXT("Focus3_Right_Thumbrest_Touch", "Focus3 (R) Thumbrest Touch"), FKeyDetails::GamepadKey | FKeyDetails::NotBlueprintBindableKey, "Focus3")); #pragma endregion check(GConfig && GConfig->IsReadyForUse()); FString modeName; if (GConfig->GetString(TEXT("/Script/ViveOpenXRRuntimeSettings.ViveOpenXRRuntimeSettings"), TEXT("bEnableFocus3Controller"), modeName, GEngineIni)) { if (modeName.Equals("False")) { m_bEnableFocus3Controller = false; } else if (modeName.Equals("True")) { m_bEnableFocus3Controller = true; } } if (m_bEnableFocus3Controller) { UE_LOG(LogViveOpenXRFocus3Controller, Log, TEXT("Enable Focus3 controller input.")); } else { UE_LOG(LogViveOpenXRFocus3Controller, Log, TEXT("Disable Focus3 controller input.")); return; } RegisterOpenXRExtensionModularFeature(); } void FViveOpenXRFocus3ControllerModule::ShutdownModule() { UnregisterOpenXRExtensionModularFeature(); } bool FViveOpenXRFocus3ControllerModule::GetRequiredExtensions(TArray& OutExtensions) { if (m_bEnableFocus3Controller) { OutExtensions.Add("XR_HTC_vive_focus3_controller_interaction"); } return true; } bool FViveOpenXRFocus3ControllerModule::GetInteractionProfile(XrInstance InInstance, FString& OutKeyPrefix, XrPath& OutPath, bool& OutHasHaptics) { if (!m_bEnableFocus3Controller) return false; OutKeyPrefix = "Focus3"; OutHasHaptics = true; return xrStringToPath(InInstance, "/interaction_profiles/htc/vive_focus3_controller", &OutPath) == XR_SUCCESS; } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FViveOpenXRFocus3ControllerModule, ViveOpenXRFocus3Controller)