// Copyright Low Entry. Apache License, Version 2.0. #include "LowEntryByteArray.h" ULowEntryByteArray::ULowEntryByteArray(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} ULowEntryByteArray* ULowEntryByteArray::CreateFromByteArray(const TArray& Value) { ULowEntryByteArray* Instance = NewObject(); Instance->ByteArray = Value; return Instance; }