// Copyright HTC Corporation. All Rights Reserved. using UnrealBuildTool; using System.IO; namespace UnrealBuildTool.Rules { public class ViveOpenXREyeTracker : ModuleRules { public ViveOpenXREyeTracker(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.Add("EyeTracker"); PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PrivatePCHHeaderFile = @"Private\OpenXRCommon.h"; var EngineDir = Path.GetFullPath(Target.RelativeEnginePath); PrivateIncludePaths.AddRange( new string[] { "ViveOpenXREyeTracker/Private/External", EngineDir + "/Source/ThirdParty/OpenXR/include", EngineDir + "/Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private", EngineDir + "/Plugins/Runtime/OpenXR/Source/OpenXRInput/Private", // ... add private include paths required here ... } ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ApplicationCore", "Engine", "InputDevice", "InputCore", "HeadMountedDisplay", "OpenXRHMD", "OpenXRInput", "XRBase", "Projects" } ); AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenXR"); if (Target.bBuildEditor == true) { PrivateDependencyModuleNames.Add("UnrealEd"); } } } }