// Copyright 2023 PICO Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class PICOOpenXRMovement : ModuleRules { public PICOOpenXRMovement(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "LiveLinkAnimationCore", "LiveLinkInterface", "OpenXRHMD", "PICOOpenXRLoader", "PICOOpenXRRuntimeSettings", "EyeTracker", } ); } }