// Copyright 2023 PICO Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class PICOOpenXRPassthrough : ModuleRules { public PICOOpenXRPassthrough(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "OpenXRHMD", "RHI", "RenderCore", "PICOOpenXRLoader", "PICOOpenXRRuntimeSettings" } ); } }