// Copyright 2023 PICO Inc. All Rights Reserved. using UnrealBuildTool; public class PICOOpenXRRuntimeSettings : ModuleRules { public PICOOpenXRRuntimeSettings(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine" } ); } }