// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "WorkflowOrientedApp/WorkflowUObjectDocuments.h" class FBlueprintEditor; class SLGUIPrefabSequenceEditorWidgetImpl; class ULGUIPrefabSequence; class ULGUIPrefabSequenceComponent; class SLGUIPrefabSequenceEditorWidget : public SCompoundWidget { public: SLATE_BEGIN_ARGS(SLGUIPrefabSequenceEditorWidget){} SLATE_END_ARGS(); void Construct(const FArguments&, TWeakPtr InBlueprintEditor); void AssignSequence(ULGUIPrefabSequence* NewLGUIPrefabSequence); ULGUIPrefabSequence* GetSequence() const; FText GetDisplayLabel() const; private: TWeakPtr Impl; };