// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "ISceneOutliner.h" #include "Widgets/Input/SComboButton.h" class SLGUISceneOutlinerButton : public SComboButton { protected: virtual FReply OnButtonClicked()override; virtual FReply OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override; virtual FReply OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)override; public: TWeakObjectPtr _TreeItemActor; };