// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "LGUIPrefabThumbnailScene.h" #include "LGUIPrefabThumbnailRenderer.generated.h" UCLASS() class ULGUIPrefabThumbnailRenderer :public UDefaultSizedThumbnailRenderer { GENERATED_BODY() public: ULGUIPrefabThumbnailRenderer(); virtual bool CanVisualizeAsset(UObject* Object)override; virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily)override; virtual void BeginDestroy()override; private: FLGUIPrefabInstanceThumbnailScene ThumbnailScenes; };