// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "ThumbnailRendering/DefaultSizedThumbnailRenderer.h" #include "ThumbnailHelpers.h" #include "LGUISpriteThumbnailRenderer.generated.h" UCLASS() class ULGUISpriteThumbnailRenderer :public UDefaultSizedThumbnailRenderer { GENERATED_BODY() public: ULGUISpriteThumbnailRenderer(); virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily)override; virtual void BeginDestroy()override; protected: void DrawFrame(class ULGUISpriteData* Sprite, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, FBoxSphereBounds* OverrideRenderBounds); void DrawGrid(int32 X, int32 Y, uint32 Width, uint32 Height, FCanvas* Canvas); };