// Copyright 2019-Present LexLiu. All Rights Reserved. #pragma once #include "LTweener.h" #include "LTweenerVector4.generated.h" UCLASS(NotBlueprintType) class LTWEEN_API ULTweenerVector4 :public ULTweener { GENERATED_BODY() public: float startFloat = 0.0f;//b float changeFloat = 1.0f;//c FVector4 startValue; FVector4 endValue; FLTweenVector4GetterFunction getter; FLTweenVector4SetterFunction setter; FVector4 originStartValue; void SetInitialValue(const FLTweenVector4GetterFunction& newGetter, const FLTweenVector4SetterFunction& newSetter, const FVector4& newEndValue, float newDuration) { this->duration = newDuration; this->getter = newGetter; this->setter = newSetter; this->endValue = newEndValue; this->startFloat = 0.0f; this->changeFloat = 1.0f; } protected: virtual void OnStartGetValue() override { if (getter.IsBound()) this->startValue = getter.Execute(); this->originStartValue = this->startValue; } virtual void TweenAndApplyValue(float currentTime) override { float lerpValue = tweenFunc.Execute(changeFloat, startFloat, currentTime, duration); auto value = FMath::Lerp(startValue, endValue, lerpValue); setter.ExecuteIfBound(value); } virtual void SetValueForIncremental() override { auto diffValue = endValue - startValue; startValue = endValue; endValue += diffValue; } virtual void SetOriginValueForRestart() override { auto diffValue = endValue - startValue; startValue = originStartValue; endValue = originStartValue + diffValue; } };