// Copyright 2023 PICO Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class PICOOpenXRMR : ModuleRules { public PICOOpenXRMR(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "HeadMountedDisplay", "OpenXRHMD", "RHI", "RenderCore", "PICOOpenXRLoader", "PICOOpenXRRuntimeSettings", "ProceduralMeshComponent", "MRMesh" } ); } }