// Copyright 2022 Just2Devs. All Rights Reserved. #include "WidgetFunctionLibraryEditor.h" #include "K2Node_WidgetConstructObjectDetailsCustomisation.h" #include "PropertyEditorModule.h" #define LOCTEXT_NAMESPACE "FWidgetFunctionLibraryEditorModule" void FWidgetFunctionLibraryEditorModule::StartupModule() { FPropertyEditorModule& PropertyModule = FModuleManager::LoadModuleChecked("PropertyEditor"); PropertyModule.RegisterCustomClassLayout(TEXT("K2Node_WidgetConstructObject"), FOnGetDetailCustomizationInstance::CreateStatic(&FK2Node_WidgetConstructObjectDetailsCustomisation::MakeInstance)); } void FWidgetFunctionLibraryEditorModule::ShutdownModule() { } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FWidgetFunctionLibraryEditorModule, WidgetFunctionLibraryEditor)