// Copyright® PICO Technology Co., Ltd. All rights reserved. // This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. // Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class PICOXRProjectVerification : ModuleRules { public PICOXRProjectVerification(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange( new string[] { "Core", "Settings", "UnrealEd", "SettingsEditor", "PICOXRHMD", "GameProjectGeneration" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "Slate", "SlateCore", "Json", "UMG", "ToolWidgets", "UnrealEd", "Blutility","AndroidRuntimeSettings","Projects","Settings","ToolMenus","DeveloperSettings" } ); } }