// Copyright PICO Technology Co., Ltd. All rights reserved. // This plugin incorporates portions of the UnrealĀ® Engine. UnrealĀ® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. // Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleManager.h" #include "IInputDeviceModule.h" class IPICOXRInputModule : public IInputDeviceModule { public: static inline IPICOXRInputModule& Get() { return FModuleManager::LoadModuleChecked< IPICOXRInputModule >( "PICOXRInput" ); } static inline bool IsAvailable() { return FModuleManager::Get().IsModuleLoaded( "PICOXRInput" ); } };