// Copyright 2017 David Romanski(Socke). All Rights Reserved. #pragma once #include "Kismet/BlueprintAsyncActionBase.h" #include "UAsyncNodeWebCom.generated.h" UCLASS() class WEBCOMMUNICATION_API UAsyncNodeWebCom : public UBlueprintAsyncActionBase { GENERATED_BODY() public: virtual void httpRequestComplete(const FString dataString, const TArray& data, const TArray& header, const int32 statusCode, const TArray& byteData, const FString requestID); };