October3d55/M/UltraleapTracking/Source/ThirdParty/BodyState/Public/BodyStateHMDSnapshot.h

75 lines
2.8 KiB
C++

/*************************************************************************************************************************************
*The MIT License(MIT)
*
*Copyright(c) 2016 Jan Kaniewski(Getnamo)
*Modified work Copyright(C) 2019 - 2021 Ultraleap, Inc.
*
*Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
*files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
*merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is
*furnished to do so, subject to the following conditions :
*
*The above copyright notice and this permission notice shall be included in all copies or
*substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
*FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
*CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*************************************************************************************************************************************/
#pragma once
#include "CoreMinimal.h"
#define MAX_HMD_SNAPSHOT_COUNT 30
/**
* Structure holding a Head Mounted Display orientation and position at a given timestamp.
*/
struct BODYSTATE_API BodyStateHMDSnapshot
{
public:
double Timestamp;
FVector Position;
FQuat Orientation;
BodyStateHMDSnapshot()
{
Position = FVector::ZeroVector;
Orientation = FQuat::Identity;
Timestamp = 0;
}
BodyStateHMDSnapshot(double InTimeStamp, const FVector& InPosition, const FQuat& InOrientation);
/** Returns the difference between the two snapshots*/
BodyStateHMDSnapshot Difference(BodyStateHMDSnapshot& Other);
/** For the time warp adjustment itself*/
FTransform Transform();
// Lerp
BodyStateHMDSnapshot InterpolateWithOtherAtTimeStamp(BodyStateHMDSnapshot& Other, double DesiredTimeStamp);
// Operator overloads
BodyStateHMDSnapshot operator*(float Mult);
void operator*=(float Mult);
};
/**
* Keep last MAX_HMD_SNAPSHOT_COUNT samples for finding the closest sample to a specified timestamp
*/
class BODYSTATE_API BSHMDSnapshotHandler
{
public:
// Time warp utility methods
void AddCurrentHMDSample(double CustomTimeStamp = -1);
static BodyStateHMDSnapshot CurrentHMDSample(double CustomTimeStamp = -1);
BodyStateHMDSnapshot LastHMDSample();
BodyStateHMDSnapshot HMDSampleClosestToTimestamp(double Timestamp);
private:
BodyStateHMDSnapshot Samples[MAX_HMD_SNAPSHOT_COUNT];
int CurrentIndex = 0;
};