October3d55/M/BlobSerialization/Source/BlobSerializationEditor/Private/K2Node_BlobOperation.h

47 lines
1.5 KiB
C++

// Copyright (c) Samuel Kahn (samuel@kahncode.com). All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EdGraph/EdGraphNodeUtils.h"
#include "K2Node.h"
#include "K2Node_BlobOperation.generated.h"
UCLASS(Abstract, MinimalAPI)
class UK2Node_BlobOperation : public UK2Node
{
GENERATED_BODY()
public:
virtual void AllocateDefaultPins() override;
void AllocateBehaviorPin();
void AllocateNetContextPin();
virtual bool HasExternalDependencies(TArray<class UStruct*>* OptionalOutput = nullptr) const override;
virtual void ConvertDeprecatedNode(UEdGraph* Graph, bool bOnlySafeChanges) override;
virtual FLinearColor GetNodeTitleColor() const override;
virtual void ValidateNodeDuringCompilation(class FCompilerResultsLog& aMessageLog) const override;
virtual void PreloadRequiredAssets() override;
virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const override;
virtual FText GetMenuCategory() const override;
virtual void PostReconstructNode() override;
virtual void NotifyPinConnectionListChanged(UEdGraphPin* Pin) override;
virtual void ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override;
protected:
UEdGraphPin* GetThenPin() const;
UEdGraphPin* GetStructPin() const;
UEdGraphPin* GetBlobPin() const;
UEdGraphPin* GetBehaviorPin() const;
UEdGraphPin* GetNetContextPin() const;
void RefreshStructPinType();
/** Class that this variable is defined in. */
UPROPERTY()
UScriptStruct* StructType;
FNodeTextCache CachedTooltip;
FNodeTextCache CachedNodeTitle;
};