45 lines
775 B
C#
45 lines
775 B
C#
// Georgy Treshchev 2024.
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using System;
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using System.IO;
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using UnrealBuildTool;
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public class RuntimeArchiver : ModuleRules
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{
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private string ThirdPartPath
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{
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get { return Path.GetFullPath(Path.Combine(ModuleDirectory, "../ThirdParty/")); }
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}
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private string MinizPath
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{
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get { return Path.GetFullPath(Path.Combine(ModuleDirectory, ThirdPartPath, "miniz")); }
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}
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public RuntimeArchiver(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateIncludePaths.AddRange(
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new string[]
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{
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MinizPath
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine"
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}
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);
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}
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} |