43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
// Copyright PICO Technology Co., Ltd. All rights reserved.
|
|
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
public class PICOXRInput : ModuleRules
|
|
{
|
|
public PICOXRInput(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new[]
|
|
{
|
|
"InputDevice", // For IInputDevice.h
|
|
"HeadMountedDisplay", // For IMotionController.h
|
|
"ImageWrapper",
|
|
"XRBase"
|
|
});
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"ApplicationCore",
|
|
"Engine",
|
|
"InputCore",
|
|
"HeadMountedDisplay",
|
|
"PICOXRHMD",
|
|
"PXRPlugin",
|
|
"Projects",
|
|
"XRBase"
|
|
});
|
|
PrivateIncludePaths.AddRange(
|
|
new[] {
|
|
"PICOXRInput/Private",
|
|
"PICOXRHMD/Private",
|
|
});
|
|
|
|
}
|
|
}
|