October3d55/M/PICOXRPlugin/Source/PICOXRInput/PICOXRInput.Build.cs

43 lines
1.2 KiB
C#

// Copyright PICO Technology Co., Ltd. All rights reserved.
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class PICOXRInput : ModuleRules
{
public PICOXRInput(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new[]
{
"InputDevice", // For IInputDevice.h
"HeadMountedDisplay", // For IMotionController.h
"ImageWrapper",
"XRBase"
});
PrivateDependencyModuleNames.AddRange(
new[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"Engine",
"InputCore",
"HeadMountedDisplay",
"PICOXRHMD",
"PXRPlugin",
"Projects",
"XRBase"
});
PrivateIncludePaths.AddRange(
new[] {
"PICOXRInput/Private",
"PICOXRHMD/Private",
});
}
}