October3d55/M/PICOXRPlugin/Source/PICOXRMR/PICOXRMR.Build.cs

52 lines
1.4 KiB
C#

// Copyright PICO Technology Co., Ltd. All rights reserved.
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class PICOXRMR : ModuleRules
{
public PICOXRMR(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"InputDevice",
"HeadMountedDisplay",
"ImageWrapper",
"Engine"
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"RHI",
"VulkanRHI",
"RenderCore",
"MediaAssets",
"HeadMountedDisplay",
"PICOXRHMD",
"PICOXRInput",
"PXRPlugin",
"ProceduralMeshComponent",
"MRMesh",
"JsonUtilities",
"Json"
});
PrivateIncludePaths.AddRange(
new string[] {
"PICOXRHMD/Private",
"PICOXRInput/Private",
});
}
}