October3d55/M/PICOXRPlugin/Source/PICOXRProjectVerification/PICOXRProjectVerification.B...

34 lines
1.1 KiB
C#

// Copyright® PICO Technology Co., Ltd. All rights reserved.
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PICOXRProjectVerification : ModuleRules
{
public PICOXRProjectVerification(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core", "Settings", "UnrealEd", "SettingsEditor", "PICOXRHMD", "GameProjectGeneration"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Json",
"UMG",
"ToolWidgets",
"UnrealEd", "Blutility","AndroidRuntimeSettings","Projects","Settings","ToolMenus","DeveloperSettings"
}
);
}
}