October3d55/M/PICOXRPlugin/Source/ThirdParty/PXRPlugin/PXRPlugin.build.cs

23 lines
839 B
C#

// Copyright PICO Technology Co., Ltd. All rights reserved.
// This plugin incorporates portions of the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class PXRPlugin : ModuleRules
{
public PXRPlugin(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "PXRPlugin/Include"));
if (Target.Platform == UnrealTargetPlatform.Android)
{
RuntimeDependencies.Add(Path.Combine(ModuleDirectory, "PXRPlugin/Lib/armeabi-v7a/libpxr_api.so"));
RuntimeDependencies.Add(Path.Combine(ModuleDirectory, "PXRPlugin/Lib/arm64-v8a/libpxr_api.so"));
}
}
}