October3d55/M/LGUI/Source/LGUIEditor/Private/Thumbnail/LGUISpriteDataBaseObjectThu...

23 lines
866 B
C++

// Copyright 2019-Present LexLiu. All Rights Reserved.
#pragma once
#include "ThumbnailRendering/DefaultSizedThumbnailRenderer.h"
#include "ThumbnailHelpers.h"
#include "LGUISpriteDataBaseObjectThumbnailRenderer.generated.h"
UCLASS()
class ULGUISpriteDataBaseObjectThumbnailRenderer :public UDefaultSizedThumbnailRenderer
{
GENERATED_BODY()
public:
ULGUISpriteDataBaseObjectThumbnailRenderer();
virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily)override;
virtual void BeginDestroy()override;
protected:
void DrawFrame(class ULGUISpriteData_BaseObject* Sprite, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, FBoxSphereBounds* OverrideRenderBounds);
void DrawGrid(int32 X, int32 Y, uint32 Width, uint32 Height, FCanvas* Canvas);
};