October3d55/M/LGUI/Source/LTween/LTween.Build.cs

43 lines
867 B
C#

// Copyright 2019-Present LexLiu. All Rights Reserved.
using UnrealBuildTool;
public class LTween : ModuleRules
{
public LTween(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
CppStandard = CppStandardVersion.Cpp20;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"UMG",
"SlateCore",
// ... add private dependencies that you statically link with here ...
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
}
}