October3d55/M/LightMapUEr/Source/LightMapUEr/Public/LightMapUErStyle.h

34 lines
600 B
C++

// LightmapUEr
// Copyright 2015-2024 Turfster / NT Entertainment
// All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"
/** */
class FLightMapUErStyle
{
public:
static void Initialize();
static void Shutdown();
/** reloads textures used by slate renderer */
static void ReloadTextures();
/** @return The Slate style set for the Shooter game */
static const ISlateStyle& Get();
static FName GetStyleSetName();
private:
static TSharedRef< class FSlateStyleSet > Create();
private:
static TSharedPtr< class FSlateStyleSet > StyleInstance;
};