34 lines
600 B
C++
34 lines
600 B
C++
// LightmapUEr
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// Copyright 2015-2024 Turfster / NT Entertainment
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// All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Styling/SlateStyle.h"
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/** */
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class FLightMapUErStyle
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{
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public:
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static void Initialize();
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static void Shutdown();
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/** reloads textures used by slate renderer */
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static void ReloadTextures();
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/** @return The Slate style set for the Shooter game */
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static const ISlateStyle& Get();
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static FName GetStyleSetName();
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private:
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static TSharedRef< class FSlateStyleSet > Create();
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private:
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static TSharedPtr< class FSlateStyleSet > StyleInstance;
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}; |