October3d55/Matain/ViveOpenXR/Source/ViveCustomHandGesture/ViveCustomHandGesture.Build.cs

24 lines
464 B
C#

// Copyright HTC Corporation. All Rights Reserved.
using UnrealBuildTool;
namespace UnrealBuildTool.Rules
{
public class ViveCustomHandGesture : ModuleRules
{
public ViveCustomHandGesture(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Core",
"HeadMountedDisplay"
}
);
}
}
}