October3d55/Matain/ViveOpenXR/Source/ViveOpenXREditor/ViveOpenXREditor.Build.cs

35 lines
906 B
C#

// Copyright HTC Corporation. All Rights Reserved.
using UnrealBuildTool;
public class ViveOpenXREditor : ModuleRules
{
public ViveOpenXREditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"EditorStyle",
"EditorWidgets",
"DesktopWidgets",
"PropertyEditor",
"UnrealEd",
"SharedSettingsWidgets",
"TargetPlatform",
"RenderCore",
"ViveOpenXRRuntimeSettings"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Settings"
}
);
}
}