October3d55/M/BlobSerialization/BlobSerialization.uplugin

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{
"FileVersion": 3,
"Version": 0,
"VersionName": "2.1.3",
"FriendlyName": "BlobSerialization",
"Description": "Allows usage of Blobs, blueprint variables that can contain anything! Also adds advanced serialization utilities in C++ to easily use the power of serialization.",
"Category": "Programming",
"CreatedBy": "Samuel Kahn",
"CreatedByURL": "kahncode.com",
"DocsURL": "https://kahncode.com",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/711bd21b90fc4c63819eefb64b8fbf95",
"SupportURL": "support@kahncode.com",
"EngineVersion": "5.5.0",
"CanContainContent": true,
"Installed": true,
"Modules": [
{
"Name": "BlobSerialization",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "BlobSerializationEditor",
"Type": "UncookedOnly",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
}
]
}